36#define NUMBER_OF_AUDIO_FRAMES 200
37#define NAME_BUFF_SIZE 100
70 ctx->sample_rate = sample_rate;
113 uint8_t *raw_in =
NULL, *raw_out =
NULL;
114 int in_offset = 0, out_offset = 0;
117 int in_frame_bytes, out_frame_bytes;
167 if (in_frame_bytes > in_frame->
linesize[0]) {
171 memcpy(raw_in + in_offset, in_frame->
data[0], in_frame_bytes);
172 in_offset += in_frame_bytes;
179 while (result >= 0) {
197 if (result ==
AVERROR(EAGAIN)) {
200 }
else if (result ==
AVERROR(EOF)) {
203 }
else if (result < 0) {
223 if (out_frame_bytes > out_frame->
linesize[0]) {
227 memcpy(raw_out + out_offset, out_frame->
data[0], out_frame_bytes);
228 out_offset += out_frame_bytes;
static int init_decoder(const AVCodec *dec, AVCodecContext **dec_ctx, const AVChannelLayout *ch_layout)
static int generate_raw_frame(uint16_t *frame_data, int i, int sample_rate, int channels, int frame_size)
static int init_encoder(const AVCodec *enc, AVCodecContext **enc_ctx, const AVChannelLayout *ch_layout, int sample_rate)
static int run_test(const AVCodec *enc, const AVCodec *dec, AVCodecContext *enc_ctx, AVCodecContext *dec_ctx)
#define NUMBER_OF_AUDIO_FRAMES
Libavcodec external API header.
#define i(width, name, range_min, range_max)
Public libavutil channel layout APIs header.
common internal and external API header
static const uint16_t channel_layouts[7]
static const int sample_rates[]
static AVCodecContext * dec_ctx
FrameData * frame_data(AVFrame *frame)
Get our axiliary frame data attached to the frame, allocating it if needed.
static const uint8_t frame_size[4]
int attribute_align_arg avcodec_open2(AVCodecContext *avctx, const AVCodec *codec, AVDictionary **options)
Initialize the AVCodecContext to use the given AVCodec.
AVCodecContext * avcodec_alloc_context3(const AVCodec *codec)
Allocate an AVCodecContext and set its fields to default values.
const AVCodec * avcodec_find_decoder(enum AVCodecID id)
Find a registered decoder with a matching codec ID.
const AVCodec * avcodec_find_encoder(enum AVCodecID id)
Find a registered encoder with a matching codec ID.
void avcodec_free_context(AVCodecContext **avctx)
Free the codec context and everything associated with it and write NULL to the provided pointer.
int avcodec_receive_frame(AVCodecContext *avctx, AVFrame *frame)
Alias for avcodec_receive_frame_flags(avctx, frame, 0).
int avcodec_send_packet(AVCodecContext *avctx, const AVPacket *avpkt)
Supply raw packet data as input to a decoder.
int avcodec_receive_packet(AVCodecContext *avctx, AVPacket *avpkt)
Read encoded data from the encoder.
int avcodec_send_frame(AVCodecContext *avctx, const AVFrame *frame)
Supply a raw video or audio frame to the encoder.
void av_packet_free(AVPacket **pkt)
Free the packet, if the packet is reference counted, it will be unreferenced first.
void av_packet_unref(AVPacket *pkt)
Wipe the packet.
AVPacket * av_packet_alloc(void)
Allocate an AVPacket and set its fields to default values.
#define AV_CHANNEL_LAYOUT_5POINT1_BACK
#define AV_CHANNEL_LAYOUT_STEREO
int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1)
Check whether two channel layouts are semantically the same, i.e.
#define AV_CHANNEL_LAYOUT_SURROUND
int av_channel_layout_describe(const AVChannelLayout *channel_layout, char *buf, size_t buf_size)
Get a human-readable string describing the channel layout properties.
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
Make a copy of a channel layout.
#define AV_CHANNEL_LAYOUT_STEREO_DOWNMIX
#define AVERROR_UNKNOWN
Unknown error, typically from an external library.
#define AVERROR_EOF
End of file.
int av_frame_get_buffer(AVFrame *frame, int align)
Allocate new buffer(s) for audio or video data.
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
int av_frame_make_writable(AVFrame *frame)
Ensure that the frame data is writable, avoiding data copy if possible.
#define AV_LOG_INFO
Standard information.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
@ AV_SAMPLE_FMT_S16
signed 16 bits
Memory handling functions.
#define FF_ARRAY_ELEMS(a)
An AVChannelLayout holds information about the channel layout of audio data.
int nb_channels
Number of channels in this layout.
main external API structure.
AVChannelLayout ch_layout
Audio channel layout.
enum AVSampleFormat sample_fmt
audio sample format
int sample_rate
samples per second
int frame_size
Number of samples per channel in an audio frame.
This structure describes decoded (raw) audio or video data.
int nb_samples
number of audio samples (per channel) described by this frame
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
int linesize[AV_NUM_DATA_POINTERS]
For video, a positive or negative value, which is typically indicating the size in bytes of each pict...
AVChannelLayout ch_layout
Channel layout of the audio data.
int format
format of the frame, -1 if unknown or unset Values correspond to enum AVPixelFormat for video frames,...
This structure stores compressed data.
static AVFormatContext * ctx