27#include "config_components.h"
74 const uint8_t *buf = avpkt->
data;
75 int buf_size = avpkt->
size;
78 if (buf_size < avctx->block_align) {
87 samples = (int16_t *)
frame->data[0];
113 memset(
s, 0,
sizeof(*
s));
116#if CONFIG_GSM_DECODER
129#if CONFIG_GSM_MS_DECODER
const FFCodec ff_gsm_decoder
const FFCodec ff_gsm_ms_decoder
Libavcodec external API header.
Public libavutil channel layout APIs header.
#define FF_CODEC_DECODE_CB(func)
#define CODEC_LONG_NAME(str)
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
int(* init)(AVBSFContext *ctx)
bitstream reader API header.
static unsigned int get_bits(GetBitContext *s, int n)
Read 1-25 bits.
static int init_get_bits(GetBitContext *s, const uint8_t *buffer, int bit_size)
Initialize GetBitContext.
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() or get_encode_buffer() for allocating buffers and supports custom allocators.
#define AV_CODEC_CAP_CHANNEL_CONF
Codec should fill in channel configuration and samplerate instead of container.
@ AV_CODEC_ID_GSM
as in Berlin toast format
#define AV_CHANNEL_LAYOUT_MONO
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
#define AV_LOG_WARNING
Something somehow does not look correct.
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
@ AV_SAMPLE_FMT_S16
signed 16 bits
#define GSM_MS_BLOCK_SIZE
#define MSN_MIN_BLOCK_SIZE
static int gsm_decode_block(AVCodecContext *avctx, int16_t *samples, GetBitContext *gb, int mode)
static av_cold void gsm_flush(AVCodecContext *avctx)
static av_cold int gsm_init(AVCodecContext *avctx)
static int gsm_decode_frame(AVCodecContext *avctx, AVFrame *frame, int *got_frame_ptr, AVPacket *avpkt)
Macro definitions for various function/variable attributes.
int ff_msgsm_decode_block(AVCodecContext *avctx, int16_t *samples, const uint8_t *buf, int mode)
An AVChannelLayout holds information about the channel layout of audio data.
main external API structure.
AVChannelLayout ch_layout
Audio channel layout.
enum AVSampleFormat sample_fmt
audio sample format
int sample_rate
samples per second
int block_align
number of bytes per packet if constant and known or 0 Used by some WAV based audio codecs.
int frame_size
Number of samples per channel in an audio frame.
This structure describes decoded (raw) audio or video data.
This structure stores compressed data.