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61 for (
unsigned int i = 0;
i <
op->pool_count;
i++)
62 op->free(&
op->pool[
i]);
70 *obj =
op->pool[--
op->pool_count];
75 return *obj ? 0 :
AVERROR(ENOMEM);
86 op->pool[
op->pool_count++] = *obj;
void av_packet_unref(AVPacket *pkt)
Wipe the packet.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
void *(* ObjPoolCBAlloc)(void)
void av_frame_free(AVFrame **frame)
Free the frame and any dynamically allocated objects in it, e.g.
This structure describes decoded (raw) audio or video data.
void objpool_free(ObjPool **pop)
ObjPool * objpool_alloc_packets(void)
void av_packet_free(AVPacket **pkt)
Free the packet, if the packet is reference counted, it will be unreferenced first.
void objpool_release(ObjPool *op, void **obj)
AVFrame * av_frame_alloc(void)
Allocate an AVFrame and set its fields to default values.
#define FF_ARRAY_ELEMS(a)
static void reset_packet(void *obj)
static int op(uint8_t **dst, const uint8_t *dst_end, GetByteContext *gb, int pixel, int count, int *x, int width, int linesize)
Perform decode operation.
ObjPool * objpool_alloc_frames(void)
void(* ObjPoolCBReset)(void *)
static void reset_frame(void *obj)
int objpool_get(ObjPool *op, void **obj)
static void * alloc_packet(void)
AVPacket * av_packet_alloc(void)
Allocate an AVPacket and set its fields to default values.
void(* ObjPoolCBFree)(void **)
#define i(width, name, range_min, range_max)
static void free_packet(void **obj)
static void * alloc_frame(void)
ObjPool * objpool_alloc(ObjPoolCBAlloc cb_alloc, ObjPoolCBReset cb_reset, ObjPoolCBFree cb_free)
void av_frame_unref(AVFrame *frame)
Unreference all the buffers referenced by frame and reset the frame fields.
void * av_mallocz(size_t size)
Allocate a memory block with alignment suitable for all memory accesses (including vectors if availab...
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
static void free_frame(void **obj)
This structure stores compressed data.
static void pop(HysteresisContext *s, int *x, int *y)