Go to the documentation of this file.
37 #define SFB_PER_PRED_BAND 2
42 if (
val < ((1 << nb1) - 1))
46 if (nb3 && (val2 == ((1 << nb2) - 1)))
104 for (
int i = 0;
i <
info->nb_measurements;
i++) {
137 uint8_t size_bits =
get_bits(gb, 4) + 4;
138 uint8_t bit_size =
get_bits(gb, size_bits) + 1;
144 for (
int i = 0;
i < bit_size;
i++)
156 uint8_t header_extra1;
157 uint8_t header_extra2;
185 e->
sbr.
dflt.smoothing_mode = 1;
221 int numBands = ((
int[]){0,28,20,14,10,7,5,4})[e->
mps.
freq_res];
230 int otts_bands_phase = ((
int[]){0,10,10,7,5,3,2,2})[e->
mps.
freq_res];
233 if (otts_bands_phase > numBands)
240 int residual_bands =
get_bits(gb, 5);
241 if (residual_bands > numBands)
259 int len = 0, ext_config_len;
298 int elem_id[3 ] = { 0, 0, 0 };
331 memset(
us, 0,
sizeof(*
us));
336 for (
int j = 0; j < ch; j++) {
340 memset(
ue, 0,
sizeof(*
ue));
343 ue->noise.seed = 0x3039;
360 uint8_t channel_config_idx;
362 int ratio_mult, ratio_dec;
375 memset(usac, 0,
sizeof(*usac));
378 if (freq_idx == 0x1f) {
398 if (sbr_ratio == 2) {
401 }
else if (sbr_ratio == 3) {
404 }
else if (sbr_ratio == 4) {
414 m4ac->
sample_rate = (samplerate * ratio_dec) / ratio_mult;
417 m4ac->
sbr = sbr_ratio > 0;
419 channel_config_idx =
get_bits(gb, 5);
420 if (!channel_config_idx) {
423 if (nb_channels > 64)
432 for (
int i = 0;
i < nb_channels;
i++) {
449 &nb_elements, channel_config_idx)))
453 for (
int i = 0;
i < nb_elements;
i++)
454 nb_channels += layout_map[
i][0] ==
TYPE_CPE ? 2 : 1;
460 elem_id[0] = elem_id[1] = elem_id[2] = 0;
470 int map_count = elem_id[0] + elem_id[1] + elem_id[2];
472 memset(e, 0,
sizeof(*e));
494 layout_map[map_count][0] =
TYPE_SCE;
495 layout_map[map_count][1] = elem_id[0]++;
506 layout_map[map_count][0] =
TYPE_CPE;
507 layout_map[map_count][1] = elem_id[1]++;
516 layout_map[map_count][0] =
TYPE_LFE;
517 layout_map[map_count][1] = elem_id[2]++;
541 for (
int i = 0;
i < nb_extensions;
i++) {
587 int offset_sf = global_gain;
589 for (
int sfb = 0; sfb < ics->
max_sfb; sfb++) {
592 if (offset_sf > 255
U) {
594 "Scalefactor (%d) out of range.\n", offset_sf);
615 int reset, uint16_t
len, uint16_t
N)
637 for (
i = 0;
i <
len/2;
i++) {
641 for (lvl=esc_nb=0;;) {
653 if ((esc_nb = lvl) > 7)
668 for (
int l = lvl; l > 0; l--) {
669 int lsbidx = !
a ? 1 : (!
b ? 0 : 2);
672 a = (
a << 1) | (
r & 1);
673 b = (
b << 1) | ((
r >> 1) & 1);
685 skip_bits(gb, gb_count2 - gb_count - 14);
692 for (;
i <
N/2;
i++) {
698 for (
i = 0;
i <
len;
i++) {
710 int num_window_groups,
711 int prev_num_window_groups,
718 for (
int g = 0;
g < num_window_groups;
g++) {
727 for (
int g = 0;
g < num_window_groups;
g++)
735 us->use_prev_frame = 0;
736 if (
us->complex_coef && !indep_flag)
744 for (
int g = 0;
g < num_window_groups;
g++) {
746 float last_alpha_q_re = 0;
747 float last_alpha_q_im = 0;
748 if (delta_code_time) {
759 const int wg = prev_num_window_groups - 1;
760 last_alpha_q_re =
us->prev_alpha_q_re[wg*cpe->
max_sfb_ste + sfb];
761 last_alpha_q_im =
us->prev_alpha_q_im[wg*cpe->
max_sfb_ste + sfb];
775 last_alpha_q_re +=
val * 0.1f;
776 if (
us->complex_coef) {
778 last_alpha_q_im +=
val * 0.1f;
820 for (
int j = 0; j < 7; j++) {
822 if (
ue->scale_factor_grouping & (1 << (6 - j)))
848 "Number of scalefactor bands in group (%d) "
849 "exceeds limit (%d).\n",
876 us->common_window = 0;
881 memset(
us->alpha_q_re, 0,
sizeof(
us->alpha_q_re));
882 memset(
us->alpha_q_im, 0,
sizeof(
us->alpha_q_im));
890 if (!
us->common_window || indep_flag) {
891 memset(
us->prev_alpha_q_re, 0,
sizeof(
us->prev_alpha_q_re));
892 memset(
us->prev_alpha_q_im, 0,
sizeof(
us->prev_alpha_q_im));
895 if (
us->common_window) {
915 memset(
us->prev_alpha_q_re, 0,
sizeof(
us->prev_alpha_q_re));
916 memset(
us->prev_alpha_q_im, 0,
sizeof(
us->prev_alpha_q_im));
947 if (
us->ms_mask_mode == 1) {
951 }
else if (
us->ms_mask_mode == 2) {
966 "AAC USAC timewarping");
974 if (
us->common_window)
982 memcpy(&sce2->
tns, &sce1->
tns,
sizeof(sce1->
tns));
1006 unsigned int new_seed = *
seed = ((*seed) * 69069) + 5;
1007 if (((new_seed) & 0x10000) > 0)
1018 float noise_val =
powf(2, ((
float)
ue->noise.level - 14.0f)/3.0f);
1019 int noise_offset =
ue->noise.offset - 16;
1029 for (
int sfb = 0; sfb < ics->
max_sfb; sfb++) {
1032 int band_quantized_to_zero = 1;
1037 for (
int group = 0; group < (unsigned)g_len; group++,
cb += 128) {
1038 for (
int z = 0; z < cb_len; z++) {
1042 band_quantized_to_zero = 0;
1046 if (band_quantized_to_zero) {
1061 if (
ue->noise.level)
1072 for (
int sfb = 0; sfb < ics->
max_sfb; sfb++) {
1075 float sf = sce->sf[
g*ics->
max_sfb + sfb];
1077 for (
int group = 0; group < (unsigned)g_len; group++,
cb += 128)
1094 for (
int sfb = 0; sfb < cpe->
max_sfb_ste; sfb++) {
1098 float *
c1 = coef1 + off;
1099 float *
c2 = coef2 + off;
1100 float *dm = dmix_re + off;
1102 for (
int group = 0; group < (unsigned)g_len;
1103 group++,
c1 += 128,
c2 += 128, dm += 128) {
1104 for (
int z = 0; z < cb_len; z++)
1105 dm[z] = 0.5*(
c1[z] + sign*
c2[z]);
1109 coef1 += g_len << 7;
1110 coef2 += g_len << 7;
1111 dmix_re += g_len << 7;
1126 for (
int sfb = 0; sfb < cpe->
max_sfb_ste; sfb++) {
1130 float *
c1 = coef1 + off;
1131 float *
c2 = coef2 + off;
1132 float *dm = dmix_re + off;
1135 for (
int group = 0; group < (unsigned)g_len;
1136 group++,
c1 += 128,
c2 += 128, dm += 128) {
1137 for (
int z = 0; z < cb_len; z++)
1138 dm[z] = 0.5*(
c1[z] + sign*
c2[z]);
1141 for (
int group = 0; group < (unsigned)g_len;
1142 group++,
c1 += 128,
c2 += 128, dm += 128) {
1143 for (
int z = 0; z < cb_len; z++)
1149 coef1 += g_len << 7;
1150 coef2 += g_len << 7;
1151 dmix_re += g_len << 7;
1156 int len,
int factor_even,
int factor_odd)
1161 s =
f[6]*re[2] +
f[5]*re[1] +
f[4]*re[0] +
1163 f[2]*re[1] +
f[1]*re[2] +
f[0]*re[3];
1164 im[
i] +=
s*factor_even;
1167 s =
f[6]*re[1] +
f[5]*re[0] +
f[4]*re[0] +
1169 f[2]*re[2] +
f[1]*re[3] +
f[0]*re[4];
1170 im[
i] +=
s*factor_odd;
1173 s =
f[6]*re[0] +
f[5]*re[0] +
f[4]*re[1] +
1175 f[2]*re[3] +
f[1]*re[4] +
f[0]*re[5];
1177 im[
i] +=
s*factor_even;
1178 for (
i = 3;
i <
len - 4;
i += 2) {
1179 s =
f[6]*re[
i-3] +
f[5]*re[
i-2] +
f[4]*re[
i-1] +
1181 f[2]*re[
i+1] +
f[1]*re[
i+2] +
f[0]*re[
i+3];
1182 im[
i+0] +=
s*factor_odd;
1184 s =
f[6]*re[
i-2] +
f[5]*re[
i-1] +
f[4]*re[
i] +
1186 f[2]*re[
i+2] +
f[1]*re[
i+3] +
f[0]*re[
i+4];
1187 im[
i+1] +=
s*factor_even;
1191 s =
f[6]*re[
i-3] +
f[5]*re[
i-2] +
f[4]*re[
i-1] +
1193 f[2]*re[
i+1] +
f[1]*re[
i+2] +
f[0]*re[
i+2];
1194 im[
i] +=
s*factor_odd;
1197 s =
f[6]*re[
i-3] +
f[5]*re[
i-2] +
f[4]*re[
i-1] +
1199 f[2]*re[
i+1] +
f[1]*re[
i+1] +
f[0]*re[
i];
1200 im[
i] +=
s*factor_even;
1203 s =
f[6]*re[
i-3] +
f[5]*re[
i-2] +
f[4]*re[
i-1] +
1205 f[2]*re[
i] +
f[1]*re[
i-1] +
f[0]*re[
i-2];
1206 im[
i] +=
s*factor_odd;
1215 float *dmix_im =
us->dmix_im;
1219 for (
int sfb = 0; sfb < cpe->
max_sfb_ste; sfb++) {
1223 float *
c1 = coef1 + off;
1224 float *
c2 = coef2 + off;
1225 float *dm_im = dmix_im + off;
1233 for (
int group = 0; group < (unsigned)g_len;
1234 group++,
c1 += 128,
c2 += 128, dm_im += 128) {
1235 for (
int z = 0; z < cb_len; z++) {
1237 side =
c2[z] - alpha_re*
c1[z] - alpha_im*dm_im[z];
1238 c2[z] =
c1[z] - side;
1239 c1[z] =
c1[z] + side;
1243 for (
int group = 0; group < (unsigned)g_len;
1244 group++,
c1 += 128,
c2 += 128, dm_im += 128) {
1245 for (
int z = 0; z < cb_len; z++) {
1247 mid =
c2[z] - alpha_re*
c1[z] - alpha_im*dm_im[z];
1248 c2[z] = mid -
c1[z];
1249 c1[z] = mid +
c1[z];
1255 coef1 += g_len << 7;
1256 coef2 += g_len << 7;
1257 dmix_im += g_len << 7;
1306 for (
int ch = 0; ch < nb_channels; ch++) {
1314 if (nb_channels > 1 &&
us->common_window) {
1315 for (
int ch = 0; ch < nb_channels; ch++) {
1323 if (
us->ms_mask_mode == 3) {
1331 if (
us->use_prev_frame) {
1338 }
else if (
us->ms_mask_mode > 0) {
1344 if (nb_channels > 1) {
1346 for (
int ch = 0; ch < nb_channels; ch++) {
1348 memcpy(sce->prev_coeffs, sce->
coeffs,
sizeof(sce->
coeffs));
1350 memcpy(us2->prev_alpha_q_re, us2->alpha_q_re,
sizeof(us2->alpha_q_re));
1351 memcpy(us2->prev_alpha_q_im, us2->alpha_q_im,
sizeof(us2->alpha_q_im));
1354 for (
int ch = 0; ch < nb_channels; ch++) {
1358 if (sce->
tns.
present && ((nb_channels == 1) || (
us->tns_on_lr)))
1368 255 , 28, 20, 14, 10, 7, 5, 4,
1376 int nb_tr_slots,
int nb_slots)
1378 int nb_bits =
av_log2(nb_slots / (nb_tr_slots + 1));
1380 for (
int k = 0; k < nb_slots; k++)
1383 int p = nb_tr_slots + 1;
1384 for (
int k = nb_slots - 1; k >= 0; k--) {
1391 for (
int h = 2;
h <=
p;
h++) {
1426 int indep = frame_indep_flag;
1427 if (!frame_indep_flag)
1431 (nb_time_slots - 1);
1482 int nb_data_bands = (nb_bands - 1);
1484 for (
int j = 0; j < nb_data_bands; j++)
1497 for (
int i = 0;
i < 2;
i++)
1503 "Error parsing TSD reshape data!\n");
1515 for (
int i = 0;
i < nb_time_slots;
i++) {
1530 int arith_reset_flag;
1532 int core_nb_channels = nb_channels;
1535 uint8_t global_gain;
1537 us->common_window = 0;
1539 for (
int ch = 0; ch < core_nb_channels; ch++) {
1544 ue->tns_data_present = 0;
1550 core_nb_channels = 1;
1552 if (core_nb_channels == 2) {
1558 for (
int ch = 0; ch < core_nb_channels; ch++) {
1563 if (
ue->core_mode) {
1570 if ((core_nb_channels == 1) ||
1577 ue->noise.level = 0;
1583 if (!
us->common_window) {
1606 "AAC USAC timewarping");
1615 if (
ue->tns_data_present) {
1623 arith_reset_flag = indep_flag;
1624 if (!arith_reset_flag)
1628 memset(&sce->
coeffs[0], 0, 1024*
sizeof(
float));
1638 arith_reset_flag && (
win == 0), lg,
N);
1655 int sbr_ch = nb_channels;
1656 if (nb_channels == 2 &&
1689 uint8_t temp_data[512];
1690 uint8_t *tmp_buf = temp_data;
1691 size_t tmp_buf_size =
sizeof(temp_data);
1694 int num_preroll_frames;
1712 if (!memcmp(m4ac, &m4ac_bak,
sizeof(m4ac_bak)))
1721 for (
int i = 0;
i < num_preroll_frames;
i++) {
1722 int got_frame_ptr = 0;
1725 if (au_len*8 > tmp_buf_size) {
1727 tmp_buf = tmp_buf == temp_data ?
NULL : tmp_buf;
1730 if (tmp_buf != temp_data)
1738 for (
int j = 0; j < au_len; j++)
1750 if (tmp_buf != temp_data)
1759 uint8_t pl_frag_start = 1;
1760 uint8_t pl_frag_end = 1;
1787 if (!(pl_frag_start && pl_frag_end)) {
1803 for (
int i = 0;
i <
len;
i++)
1815 if (!(pl_frag_start && pl_frag_end)) {
1847 int ret, is_dmono = 0;
1849 int audio_found = 0;
1850 int elem_id[3 ] = { 0, 0, 0 };
1853 int ratio_mult, ratio_dec;
1860 if (sbr_ratio == 2) {
1863 }
else if (sbr_ratio == 3) {
1866 }
else if (sbr_ratio == 4) {
1888 layout_id = elem_id[0]++;
1892 layout_id = elem_id[1]++;
1896 layout_id = elem_id[2]++;
1903 "channel element %d.%d is not allocated\n",
1904 layout_type, layout_id);
1942 if (ac->
oc[1].
status && audio_found) {
1965 is_dmono = ac->
dmono_mode && elem_id[0] == 2 &&
uint8_t stereo_config_index
int frame_size
Number of samples per channel in an audio frame.
const uint8_t ff_usac_noise_fill_start_offset[2][2]
static void skip_bits_long(GetBitContext *s, int n)
Skips the specified number of bits.
#define AV_LOG_WARNING
Something somehow does not look correct.
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
static int decode_usac_stereo_info(AACDecContext *ac, AACUSACConfig *usac, AACUsacElemConfig *ec, ChannelElement *cpe, GetBitContext *gb, int indep_flag)
#define AV_CHANNEL_LAYOUT_STEREO
int sample_rate
samples per second
uint16_t stream_identifier
static double cb(void *priv, double x, double y)
static void spectrum_decode(AACDecContext *ac, AACUSACConfig *usac, ChannelElement *cpe, int nb_channels)
int16_t temp_shape_data[MPS_MAX_TIME_SLOTS]
int ff_aac_usac_config_decode(AACDecContext *ac, AVCodecContext *avctx, GetBitContext *gb, OutputConfiguration *oc, int channel_config)
const uint16_t ff_aac_ac_lsb_cdfs[3][4]
static int get_bits_count(const GetBitContext *s)
AVChannelCustom * map
This member must be used when the channel order is AV_CHANNEL_ORDER_CUSTOM.
This structure describes decoded (raw) audio or video data.
@ AV_CHAN_TOP_SURROUND_LEFT
+110 degrees, Lvs, TpLS
static const uint8_t mps_fr_stride_smg[4]
static void complex_stereo_downmix_cur(AACDecContext *ac, ChannelElement *cpe, float *dmix_re)
#define ue(name, range_min, range_max)
uint8_t scale_factor_grouping
struct AACUsacElemConfig::@28::@31 dflt
void(* apply_tns)(void *_coef_param, TemporalNoiseShaping *tns, IndividualChannelStream *ics, int decode)
SingleChannelElement ch[2]
static int ff_aac_sample_rate_idx(int rate)
const uint16_t *const ff_swb_offset_128[]
@ ID_CONFIG_EXT_STREAM_ID
static float win(SuperEqualizerContext *s, float n, int N)
int dmono_mode
0->not dmono, 1->use first channel, 2->use second channel
static void skip_bits(GetBitContext *s, int n)
int num_swb
number of scalefactor window bands
static unsigned int get_bits(GetBitContext *s, int n)
Read 1-25 bits.
@ AV_CHAN_SURROUND_DIRECT_LEFT
float coeffs[1024]
coefficients for IMDCT, maybe processed
AVChannelLayout ch_layout
Audio channel layout.
static int parse_ext_ele(AACDecContext *ac, AACUsacElemConfig *e, GetBitContext *gb)
@ ID_EXT_ELE_AUDIOPREROLL
#define SFB_PER_PRED_BAND
static int decode_spectrum_ac(AACDecContext *s, float coef[1024], GetBitContext *gb, AACArithState *state, int reset, uint16_t len, uint16_t N)
Decode and dequantize arithmetically coded, uniformly quantized value.
static double val(void *priv, double ch)
void(* sbr_apply)(AACDecContext *ac, ChannelElement *che, int id_aac, void *L, void *R)
it s the only field you need to keep assuming you have a context There is some magic you don t need to care about around this just let it vf type
IndividualChannelStream ics
int smooth_time[MPS_MAX_PARAM_SETS]
int ff_aac_ec_data_dec(GetBitContext *gb, AACMPSLosslessData *ld, enum AACMPSDataType data_type, int default_val, int start_band, int end_band, int frame_indep_flag, int indep_flag, int nb_param_sets)
int param_sets[MPS_MAX_PARAM_SETS]
static void complex_stereo_interpolate_imag(float *im, float *re, const float f[7], int len, int factor_even, int factor_odd)
@ AV_CHAN_BOTTOM_FRONT_LEFT
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
#define FF_ARRAY_ELEMS(a)
void(* dequant_scalefactors)(SingleChannelElement *sce)
static int init_get_bits8(GetBitContext *s, const uint8_t *buffer, int byte_size)
Initialize GetBitContext.
#define AV_FRAME_FLAG_KEY
A flag to mark frames that are keyframes.
@ OC_GLOBAL_HDR
Output configuration set in a global header but not yet locked.
static int parse_mps212(AACDecContext *ac, AACUSACConfig *usac, AACUsacMPSData *mps, AACUsacElemConfig *ec, GetBitContext *gb, int frame_indep_flag)
void(* apply_mid_side_stereo)(AACDecContext *ac, ChannelElement *cpe)
void * av_realloc_array(void *ptr, size_t nmemb, size_t size)
An AVChannelCustom defines a single channel within a custom order layout.
void ff_aac_ac_finish(AACArithState *state, int offset, int N)
static int decode_usac_scale_factors(AACDecContext *ac, SingleChannelElement *sce, GetBitContext *gb, uint8_t global_gain)
#define av_assert0(cond)
assert() equivalent, that is always enabled.
static void decode_tsd(GetBitContext *gb, int *data, int nb_tr_slots, int nb_slots)
static void * av_refstruct_alloc_ext(size_t size, unsigned flags, void *opaque, void(*free_cb)(AVRefStructOpaque opaque, void *obj))
A wrapper around av_refstruct_alloc_ext_c() for the common case of a non-const qualified opaque.
ChannelElement * ff_aac_get_che(AACDecContext *ac, int type, int elem_id)
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers.
uint8_t core_sbr_frame_len_idx
Individual Channel Stream.
#define SCALE_DIFF_ZERO
codebook index corresponding to zero scalefactor indices difference
const uint8_t ff_tns_max_bands_usac_1024[]
struct AACUsacElemConfig::@28 sbr
int ff_aac_usac_decode_frame(AVCodecContext *avctx, AACDecContext *ac, GetBitContext *gb, int *got_frame_ptr)
void ff_aac_ac_init(AACArith *ac, GetBitContext *gb)
static int decode_loudness_info(AACDecContext *ac, AACUSACLoudnessInfo *info, GetBitContext *gb)
@ AV_CHAN_SIDE_SURROUND_LEFT
+90 degrees, Lss, SiL
struct AACUSACConfig::@32 loudness
int ff_aac_ldp_parse_channel_stream(AACDecContext *ac, AACUSACConfig *usac, AACUsacElemData *ce, GetBitContext *gb)
#define AVERROR_PATCHWELCOME
Not yet implemented in FFmpeg, patches welcome.
AACMPSLosslessData ott[MPS_ELE_NB]
struct AACUsacElemConfig::@30 ext
void(* vector_fmul_scalar)(float *dst, const float *src, float mul, int len)
Multiply a vector of floats by a scalar float.
uint8_t use_kb_window[2]
If set, use Kaiser-Bessel window, otherwise use a sine window.
const uint8_t ff_aac_num_swb_128[]
const uint8_t ff_tns_max_bands_usac_128[]
#define AV_CHANNEL_LAYOUT_RETYPE_FLAG_CANONICAL
The specified retype target order is ignored and the simplest possible (canonical) order is used for ...
@ AV_CHAN_TOP_BACK_CENTER
#define AV_REFSTRUCT_FLAG_NO_ZEROING
If this flag is set in av_refstruct_alloc_ext_c(), the object will not be initially zeroed.
static unsigned int get_bits1(GetBitContext *s)
union AVChannelLayout::@513 u
Details about which channels are present in this layout.
uint8_t ms_mask[128]
Set if mid/side stereo is used for each scalefactor window band.
static const uint8_t mps_fr_nb_bands[8]
static int parse_audio_preroll(AACDecContext *ac, GetBitContext *gb)
static uint32_t get_escaped_value(GetBitContext *gb, int nb1, int nb2, int nb3)
@ AV_CHAN_BOTTOM_FRONT_RIGHT
uint8_t temp_shape_config
static av_always_inline int get_vlc2(GetBitContext *s, const VLCElem *table, int bits, int max_depth)
Parse a vlc code.
static int decode_usac_stereo_cplx(AACDecContext *ac, AACUsacStereo *us, ChannelElement *cpe, GetBitContext *gb, int num_window_groups, int prev_num_window_groups, int indep_flag)
uint16_t ff_aac_ac_decode(AACArith *ac, GetBitContext *gb, const uint16_t *cdf, uint16_t cdf_len)
static void spectrum_scale(AACDecContext *ac, SingleChannelElement *sce, AACUsacElemData *ue)
@ OC_LOCKED
Output configuration locked in place.
Undefined Behavior In the C some operations are like signed integer dereferencing freed accessing outside allocated Undefined Behavior must not occur in a C it is not safe even if the output of undefined operations is unused The unsafety may seem nit picking but Optimizing compilers have in fact optimized code on the assumption that no undefined Behavior occurs Optimizing code based on wrong assumptions can and has in some cases lead to effects beyond the output of computations The signed integer overflow problem in speed critical code Code which is highly optimized and works with signed integers sometimes has the problem that often the output of the computation does not c
@ AV_CHAN_FRONT_RIGHT_OF_CENTER
int prev_num_window_groups
Previous frame's number of window groups.
static int get_unary(GetBitContext *gb, int stop, int len)
Get unary code of limited length.
AACUsacElemData ue
USAC element data.
uint8_t layout_map[MAX_ELEM_ID *4][3]
bool smg_data[MPS_MAX_PARAM_SETS][MPS_MAX_PARAM_BANDS]
enum WindowSequence window_sequence[2]
int ott_idx[MPS_ELE_NB][MPS_MAX_PARAM_SETS][MPS_MAX_PARAM_BANDS]
const uint16_t *const ff_swb_offset_1024[]
uint8_t otts_bands_phase_present
An AVChannelLayout holds information about the channel layout of audio data.
#define i(width, name, range_min, range_max)
void(* imdct_and_windowing)(AACDecContext *ac, SingleChannelElement *sce)
uint8_t max_sfb_ste
(USAC) Maximum of both max_sfb values
@ ESC_BT
Spectral data are coded with an escape sequence.
int sfo[128]
scalefactor offsets
void avpriv_report_missing_feature(void *avc, const char *msg,...) av_printf_format(2
Log a generic warning message about a missing feature.
struct AACUsacElemData::@19 noise
const float ff_aac_usac_mdst_filt_cur[4][4][7]
int freq_res_stride_smg[MPS_MAX_PARAM_SETS]
The reader does not expect b to be semantically here and if the code is changed by maybe adding a a division or other the signedness will almost certainly be mistaken To avoid this confusion a new type was SUINT is the C unsigned type but it holds a signed int to use the same example SUINT a
int av_channel_layout_retype(AVChannelLayout *channel_layout, enum AVChannelOrder order, int flags)
Change the AVChannelOrder of a channel layout.
@ AV_CHAN_TOP_FRONT_RIGHT
@ AV_CHANNEL_ORDER_NATIVE
The native channel order, i.e.
static void skip_bits1(GetBitContext *s)
uint32_t ff_aac_ac_get_context(AACArithState *state, uint32_t c, int i, int N)
@ AV_CHAN_FRONT_LEFT_OF_CENTER
enum BandType band_type[128]
band types
@ ID_CONFIG_EXT_LOUDNESS_INFO
float * output
PCM output.
int av_channel_layout_compare(const AVChannelLayout *chl, const AVChannelLayout *chl1)
Check whether two channel layouts are semantically the same, i.e.
uint32_t ff_aac_ac_get_pk(uint32_t c)
int av_channel_layout_custom_init(AVChannelLayout *channel_layout, int nb_channels)
Initialize a custom channel layout with the specified number of channels.
void av_refstruct_unref(void *objp)
Decrement the reference count of the underlying object and automatically free the object if there are...
static void apply_noise_fill(AACDecContext *ac, SingleChannelElement *sce, AACUsacElemData *ue)
@ AV_CHAN_TOP_SURROUND_RIGHT
-110 degrees, Rvs, TpRS
@ AV_CHAN_SURROUND_DIRECT_RIGHT
Single Channel Element - used for both SCE and LFE elements.
const uint16_t *const ff_swb_offset_768[]
static int decode_usac_element_pair(AACDecContext *ac, AACUsacElemConfig *e, GetBitContext *gb)
static enum AVChannel usac_ch_pos_to_av[64]
channel element - generic struct for SCE/CPE/CCE/LFE
const uint16_t * swb_offset
table of offsets to the lowest spectral coefficient of a scalefactor band, sfb, for a particular wind...
int ff_aac_parse_fac_data(AACUsacElemData *ce, GetBitContext *gb, int use_gain, int len)
const int ff_aac_usac_samplerate[32]
void av_frame_unref(AVFrame *frame)
Unreference all the buffers referenced by frame and reset the frame fields.
static const float * complex_stereo_get_filter(ChannelElement *cpe, int is_prev)
void ff_aac_ac_update_context(AACArithState *state, int idx, uint16_t a, uint16_t b)
static const int8_t filt[NUMTAPS *2]
static void complex_stereo_downmix_prev(AACDecContext *ac, ChannelElement *cpe, float *dmix_re)
OutputConfiguration oc[2]
const uint8_t ff_aac_num_swb_96[]
uint32_t ff_aac_ac_map_process(AACArithState *state, int reset, int N)
static int decode_usac_sbr_data(AACDecContext *ac, AACUsacElemConfig *e, GetBitContext *gb)
const uint8_t ff_aac_num_swb_1024[]
these buffered frames must be flushed immediately if a new input produces new the filter must not call request_frame to get more It must just process the frame or queue it The task of requesting more frames is left to the filter s request_frame method or the application If a filter has several the filter must be ready for frames arriving randomly on any input any filter with several inputs will most likely require some kind of queuing mechanism It is perfectly acceptable to have a limited queue and to drop frames when the inputs are too unbalanced request_frame For filters that do not use the this method is called when a frame is wanted on an output For a it should directly call filter_frame on the corresponding output For a if there are queued frames already one of these frames should be pushed If the filter should request a frame on one of its repeatedly until at least one frame has been pushed Return or at least make progress towards producing a frame
static void decode_usac_element_core(AACUsacElemConfig *e, GetBitContext *gb, int sbr_ratio)
int smooth_mode[MPS_MAX_PARAM_SETS]
main AAC decoding context
AACUSACLoudnessInfo info[64]
main external API structure.
bool temp_shape_enable_ch[2]
@ AV_CHAN_LOW_FREQUENCY_2
struct AVCodecContext * avctx
static float noise_random_sign(unsigned int *seed)
static void apply_complex_stereo(AACDecContext *ac, ChannelElement *cpe)
static int setup_sce(AACDecContext *ac, SingleChannelElement *sce, AACUSACConfig *usac)
void av_channel_layout_uninit(AVChannelLayout *channel_layout)
Free any allocated data in the channel layout and reset the channel count to 0.
int sbr
-1 implicit, 1 presence
Filter the word “frame” indicates either a video frame or a group of audio samples
int ff_aac_decode_tns(AACDecContext *ac, TemporalNoiseShaping *tns, GetBitContext *gb, const IndividualChannelStream *ics)
Decode Temporal Noise Shaping data; reference: table 4.48.
IDirect3DDxgiInterfaceAccess _COM_Outptr_ void ** p
int ff_aac_usac_reset_state(AACDecContext *ac, OutputConfiguration *oc)
@ AV_CHAN_BOTTOM_FRONT_CENTER
static int decode_loudness_set(AACDecContext *ac, AACUSACConfig *usac, GetBitContext *gb)
int av_channel_layout_copy(AVChannelLayout *dst, const AVChannelLayout *src)
Make a copy of a channel layout.
int ff_aac_map_index_data(AACMPSLosslessData *ld, enum AACMPSDataType data_type, int dst_idx[MPS_MAX_PARAM_SETS][MPS_MAX_PARAM_BANDS], int default_value, int start_band, int stop_band, int nb_param_sets, const int *param_set_idx, int extend_frame)
@ AV_CHAN_TOP_FRONT_CENTER
AACUsacElemConfig elems[MAX_ELEM_ID]
#define us(width, name, range_min, range_max, subs,...)
@ AV_CHAN_SIDE_SURROUND_RIGHT
-90 degrees, Rss, SiR
AVChannelLayout ch_layout
int ff_aac_sbr_decode_usac_data(AACDecContext *ac, ChannelElement *che, AACUsacElemConfig *ue, GetBitContext *gb, int sbr_ch, int indep_flag)
Decode frame SBR data, USAC.
static int decode_usac_core_coder(AACDecContext *ac, AACUSACConfig *usac, AACUsacElemConfig *ec, ChannelElement *che, GetBitContext *gb, int indep_flag, int nb_channels)
void(* imdct_and_windowing_768)(AACDecContext *ac, SingleChannelElement *sce)
const uint16_t ff_aac_ac_msb_cdfs[64][17]
VLCElem ff_vlc_scalefactors[352]
uint8_t max_sfb
number of scalefactor bands per group
#define AVERROR_INVALIDDATA
Invalid data found when processing input.
int ff_aac_set_default_channel_config(AACDecContext *ac, AVCodecContext *avctx, uint8_t(*layout_map)[3], int *tags, int channel_config)
Set up channel positions based on a default channel configuration as specified in table 1....
int ff_aac_huff_dec_reshape(GetBitContext *gb, int16_t *out_data, int nb_val)
int ff_aac_sbr_config_usac(AACDecContext *ac, ChannelElement *che, AACUsacElemConfig *ue)
Due to channel allocation not being known upon SBR parameter transmission, supply the parameters sepa...
const uint8_t ff_aac_num_swb_768[]
#define AV_PROFILE_AAC_USAC
int ff_aac_output_configure(AACDecContext *ac, uint8_t layout_map[MAX_ELEM_ID *4][3], int tags, enum OCStatus oc_type, int get_new_frame)
Configure output channel order based on the current program configuration element.
struct AACUsacElemConfig::@29 mps
AACUSACLoudnessInfo album_info[64]
const uint16_t *const ff_swb_offset_96[]
static int decode_usac_extension(AACDecContext *ac, AACUsacElemConfig *e, GetBitContext *gb)