#include "config_components.h"
#include "libavutil/avassert.h"
#include "libavutil/hwcontext_d3d12va_internal.h"
#include "hevc/data.h"
#include "hevc/hevcdec.h"
#include "dxva2_internal.h"
#include "d3d12va_decode.h"
#include <dxva.h>
Go to the source code of this file.
◆ MAX_SLICES
Definition at line 33 of file d3d12va_hevc.c.
Referenced by d3d12va_h264_decode_slice(), d3d12va_hevc_decode_slice(), d3d12va_mpeg2_decode_slice(), d3d12va_vc1_decode_slice(), dxva2_h264_decode_slice(), dxva2_hevc_decode_slice(), dxva2_mpeg2_decode_slice(), dxva2_vc1_decode_slice(), ff_ffv1_encode_determine_slices(), ff_ffv1_read_extra_header(), fill_filter_caches_inter(), h264_slice_init(), main(), read_header(), slice_to_vbi_lines(), and vulkan_encode_ffv1_init().
◆ START_CODE
◆ START_CODE_SIZE
| #define START_CODE_SIZE 3 |
◆ fill_slice_short()
| static void fill_slice_short |
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DXVA_Slice_HEVC_Short * | slice, |
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unsigned | position, |
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unsigned | size ) |
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◆ d3d12va_hevc_start_frame()
◆ d3d12va_hevc_decode_slice()
| static int d3d12va_hevc_decode_slice |
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AVCodecContext * | avctx, |
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const uint8_t * | buffer, |
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uint32_t | size ) |
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◆ update_input_arguments()
| static int update_input_arguments |
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AVCodecContext * | avctx, |
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D3D12_VIDEO_DECODE_INPUT_STREAM_ARGUMENTS * | input_args, |
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ID3D12Resource * | buffer ) |
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◆ d3d12va_hevc_end_frame()
◆ d3d12va_hevc_decode_init()