41 #define RGB_LINECACHE 4
156 GLSLC(0,
layout(push_constant, scalar) uniform pushConstants { );
157 GLSLC(1, u8buf slice_state; );
158 GLSLC(1, u8buf scratch_data; );
159 GLSLC(1, u8buf out_data; );
161 GLSLC(1, ivec4 fmt_lut; );
162 GLSLC(1, ivec2 sar; );
163 GLSLC(1, uvec2 chroma_shift; );
165 GLSLC(1, uint plane_state_size; );
166 GLSLC(1, uint context_count; );
167 GLSLC(1, uint32_t crcref; );
168 GLSLC(1, uint32_t slice_size_max; );
169 GLSLC(1,
int rct_offset; );
171 GLSLC(1, uint8_t extend_lookup[8]; );
172 GLSLC(1, uint8_t bits_per_raw_sample; );
173 GLSLC(1, uint8_t context_model; );
175 GLSLC(1, uint8_t micro_version; );
176 GLSLC(1, uint8_t force_pcm; );
177 GLSLC(1, uint8_t key_frame; );
178 GLSLC(1, uint8_t components; );
180 GLSLC(1, uint8_t codec_planes; );
181 GLSLC(1, uint8_t planar_rgb; );
182 GLSLC(1, uint8_t transparency; );
183 GLSLC(1, uint8_t colorspace; );
184 GLSLC(1, uint8_t pic_mode; );
185 GLSLC(1, uint8_t ec; );
186 GLSLC(1, uint8_t ppi; );
187 GLSLC(1, uint8_t chunks; );
188 GLSLC(1, uint8_t rct_search; );
189 GLSLC(1, uint8_t padding[3]; );
192 VK_SHADER_STAGE_COMPUTE_BIT);
208 AVFrame *enc_in, VkImageView *enc_in_views,
209 FFVkBuffer *slice_data_buf, uint32_t slice_data_size)
221 0, slice_data_size*
f->slice_count,
222 VK_FORMAT_UNDEFINED);
224 enc_in, enc_in_views,
226 VK_IMAGE_LAYOUT_GENERAL,
232 .rct_offset = 1 <<
f->bits_per_raw_sample,
235 .transparency =
f->transparency,
236 .key_frame =
f->key_frame,
238 .version =
f->version,
239 .micro_version =
f->micro_version,
245 memcpy(pd.fmt_lut, (
int [4]) { 2, 1, 0, 3 }, 4*
sizeof(
int));
250 VK_SHADER_STAGE_COMPUTE_BIT,
273 uint32_t plane_state_size;
274 uint32_t slice_state_size;
275 uint32_t slice_data_size;
284 int has_inter = avctx->
gop_size > 1;
285 uint32_t context_count =
f->context_count[
f->context_model];
294 VkImageMemoryBarrier2 img_bar[37];
296 VkBufferMemoryBarrier2 buf_bar[8];
303 f->cur_enc_frame = pict;
312 f->slice_count =
f->max_slice_count;
316 plane_state_size = 8;
320 plane_state_size *= context_count;
321 slice_state_size = plane_state_size*
f->plane_count;
323 slice_data_size = 256;
324 slice_state_size += slice_data_size;
325 slice_state_size =
FFALIGN(slice_state_size, 8);
329 if (!slice_data_ref) {
332 VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
333 VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
334 NULL, slice_state_size*
f->slice_count,
335 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT));
347 VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
348 VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
349 NULL, 2*
f->slice_count*
sizeof(uint64_t),
350 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
351 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT));
362 VK_BUFFER_USAGE_TRANSFER_SRC_BIT |
363 VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
364 VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT,
366 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT |
367 (maxsize < fv->max_heap_size ?
368 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT :
375 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
376 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT));
381 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
382 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
383 VK_ACCESS_SHADER_READ_BIT,
384 VK_IMAGE_LAYOUT_GENERAL,
385 VK_QUEUE_FAMILY_IGNORED);
397 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
398 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT));
408 0, slice_data_size*
f->slice_count,
409 VK_FORMAT_UNDEFINED);
413 VK_IMAGE_LAYOUT_GENERAL,
419 ALL_COMMANDS_BIT, NONE_KHR, NONE_KHR,
420 COMPUTE_SHADER_BIT, SHADER_READ_BIT, SHADER_WRITE_BIT,
421 0, slice_data_size*
f->slice_count);
424 COMPUTE_SHADER_BIT, SHADER_READ_BIT, SHADER_WRITE_BIT,
425 COMPUTE_SHADER_BIT, SHADER_READ_BIT, SHADER_WRITE_BIT,
426 0, slice_data_size*
f->slice_count);
427 vk->CmdPipelineBarrier2(exec->
buf, &(VkDependencyInfo) {
428 .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
429 .pImageMemoryBarriers = img_bar,
430 .imageMemoryBarrierCount = nb_img_bar,
431 .pBufferMemoryBarriers = buf_bar,
432 .bufferMemoryBarrierCount = nb_buf_bar,
440 slice_data_buf, slice_data_size));
444 COMPUTE_SHADER_BIT, SHADER_READ_BIT, SHADER_WRITE_BIT,
445 COMPUTE_SHADER_BIT, SHADER_READ_BIT, SHADER_WRITE_BIT,
446 0, slice_data_size*
f->slice_count);
447 vk->CmdPipelineBarrier2(exec->
buf, &(VkDependencyInfo) {
448 .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
449 .pBufferMemoryBarriers = buf_bar,
450 .bufferMemoryBarrierCount = nb_buf_bar,
459 .out_data = out_data_buf->
address,
460 .bits_per_raw_sample =
f->bits_per_raw_sample,
463 .chroma_shift[0] =
f->chroma_h_shift,
464 .chroma_shift[1] =
f->chroma_v_shift,
465 .plane_state_size = plane_state_size,
466 .context_count = context_count,
468 .rct_offset = 1 <<
f->bits_per_raw_sample,
469 .slice_size_max = out_data_buf->
size /
f->slice_count,
471 .version =
f->version,
472 .micro_version =
f->micro_version,
474 .key_frame =
f->key_frame,
477 .codec_planes =
f->plane_count,
480 .transparency =
f->transparency,
481 .colorspace =
f->colorspace,
494 memcpy(pd.
fmt_lut, (
int [4]) { 2, 1, 0, 3 }, 4*
sizeof(
int));
498 for (
int i = 0;
i <
f->quant_table_count;
i++)
500 (
f->quant_tables[
i][4][127] != 0);
502 VK_SHADER_STAGE_COMPUTE_BIT,
509 vk->CmdClearColorImage(exec->
buf, vkf->
img[0], VK_IMAGE_LAYOUT_GENERAL,
510 &((VkClearColorValue) { 0 }),
511 1, &((VkImageSubresourceRange) {
512 .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
520 COMPUTE_SHADER_BIT, SHADER_READ_BIT, SHADER_WRITE_BIT,
521 COMPUTE_SHADER_BIT, SHADER_READ_BIT, NONE_KHR,
522 0, slice_data_size*
f->slice_count);
526 ALL_COMMANDS_BIT, NONE_KHR, NONE_KHR,
527 COMPUTE_SHADER_BIT, SHADER_WRITE_BIT, NONE_KHR,
528 slice_data_size*
f->slice_count, VK_WHOLE_SIZE);
531 COMPUTE_SHADER_BIT, SHADER_READ_BIT, SHADER_WRITE_BIT,
532 COMPUTE_SHADER_BIT, SHADER_WRITE_BIT, NONE_KHR,
533 slice_data_size*
f->slice_count, VK_WHOLE_SIZE);
534 vk->CmdPipelineBarrier2(exec->
buf, &(VkDependencyInfo) {
535 .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
536 .pBufferMemoryBarriers = buf_bar,
537 .bufferMemoryBarrierCount = nb_buf_bar,
546 0, slice_data_size*
f->slice_count,
547 VK_FORMAT_UNDEFINED);
551 .plane_state_size = plane_state_size,
552 .codec_planes =
f->plane_count,
553 .key_frame =
f->key_frame,
555 for (
int i = 0;
i <
f->quant_table_count;
i++)
559 VK_SHADER_STAGE_COMPUTE_BIT,
560 0,
sizeof(pd_reset), &pd_reset);
566 COMPUTE_SHADER_BIT, SHADER_READ_BIT, NONE_KHR,
567 COMPUTE_SHADER_BIT, SHADER_READ_BIT, SHADER_WRITE_BIT,
568 0, slice_data_size*
f->slice_count);
570 COMPUTE_SHADER_BIT, SHADER_WRITE_BIT, NONE_KHR,
571 COMPUTE_SHADER_BIT, SHADER_READ_BIT, SHADER_WRITE_BIT,
572 slice_data_size*
f->slice_count, VK_WHOLE_SIZE);
574 ALL_COMMANDS_BIT, NONE_KHR, NONE_KHR,
575 COMPUTE_SHADER_BIT, SHADER_WRITE_BIT, NONE_KHR,
578 ALL_COMMANDS_BIT, NONE_KHR, NONE_KHR,
579 COMPUTE_SHADER_BIT, SHADER_WRITE_BIT, NONE_KHR,
584 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
585 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
586 VK_ACCESS_SHADER_READ_BIT | VK_ACCESS_SHADER_WRITE_BIT,
587 VK_IMAGE_LAYOUT_GENERAL,
588 VK_QUEUE_FAMILY_IGNORED);
590 vk->CmdPipelineBarrier2(exec->
buf, &(VkDependencyInfo) {
591 .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
592 .pImageMemoryBarriers = img_bar,
593 .imageMemoryBarrierCount = nb_img_bar,
594 .pBufferMemoryBarriers = buf_bar,
595 .bufferMemoryBarrierCount = nb_buf_bar,
604 0, slice_data_size*
f->slice_count,
605 VK_FORMAT_UNDEFINED);
609 VK_IMAGE_LAYOUT_GENERAL,
614 0, results_data_buf->
size,
615 VK_FORMAT_UNDEFINED);
620 VK_IMAGE_LAYOUT_GENERAL,
625 VK_SHADER_STAGE_COMPUTE_BIT,
649 VkBufferCopy *buf_regions,
int nb_regions,
663 VkBufferMemoryBarrier2 buf_bar[8];
667 VK_BUFFER_USAGE_TRANSFER_DST_BIT);
685 COMPUTE_SHADER_BIT, SHADER_WRITE_BIT, NONE_KHR,
686 TRANSFER_BIT, TRANSFER_READ_BIT, NONE_KHR,
688 vk->CmdPipelineBarrier2(exec->
buf, &(VkDependencyInfo) {
689 .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
690 .pBufferMemoryBarriers = buf_bar,
691 .bufferMemoryBarrierCount = nb_buf_bar,
695 for (
int i = 0;
i < nb_regions;
i++)
696 buf_regions[
i].dstOffset += mapped_buf->virtual_offset;
698 vk->CmdCopyBuffer(exec->
buf,
699 out_data_buf->
buf, mapped_buf->buf,
700 nb_regions, buf_regions);
730 if (!(results_data_buf->flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) {
731 VkMappedMemoryRange invalidate_data = {
732 .sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
733 .memory = results_data_buf->mem,
735 .size = VK_WHOLE_SIZE,
738 1, &invalidate_data);
743 for (
int i = 0;
i <
f->slice_count;
i++) {
744 sc = &((uint64_t *)results_data_buf->mapped_mem)[
i*2];
746 "src offset = %"PRIu64
"\n",
783 if (!(out_data_buf->
flags & VK_MEMORY_PROPERTY_HOST_COHERENT_BIT)) {
784 VkMappedMemoryRange invalidate_data = {
785 .sType = VK_STRUCTURE_TYPE_MAPPED_MEMORY_RANGE,
786 .memory = out_data_buf->
mem,
788 .size = VK_WHOLE_SIZE,
791 1, &invalidate_data);
795 for (
int i = 0;
i <
f->slice_count;
i++) {
797 memcpy(
pkt->
data + region->dstOffset,
879 vk_frames = frames_ctx->
hwctx;
880 vk_frames->
tiling = VK_IMAGE_TILING_OPTIMAL;
881 vk_frames->
usage = VK_IMAGE_USAGE_STORAGE_BIT |
882 VK_IMAGE_USAGE_TRANSFER_DST_BIT;
883 vk_frames->
img_flags = VK_IMAGE_CREATE_MUTABLE_FORMAT_BIT;
962 GLSLF(0, #define
TYPE int%i_t ,smp_bits);
963 GLSLF(0, #define VTYPE2
i%ivec2 ,smp_bits);
964 GLSLF(0, #define VTYPE3
i%ivec3 ,smp_bits);
983 void *spv_opaque =
NULL;
986 VK_SHADER_STAGE_COMPUTE_BIT,
987 (
const char *[]) {
"GL_EXT_buffer_reference",
988 "GL_EXT_buffer_reference2",
989 "GL_EXT_null_initializer" }, 3,
996 GLSLC(0,
layout(push_constant, scalar) uniform pushConstants { );
997 GLSLC(1, ivec4 fmt_lut; );
998 GLSLC(1,
int rct_offset; );
999 GLSLC(1, uint8_t planar_rgb; );
1000 GLSLC(1, uint8_t transparency; );
1001 GLSLC(1, uint8_t key_frame; );
1002 GLSLC(1, uint8_t force_pcm; );
1004 GLSLC(1, uint8_t micro_version; );
1005 GLSLC(1, uint8_t padding[3]; );
1008 VK_SHADER_STAGE_COMPUTE_BIT);
1017 .
name =
"rangecoder_static_buf",
1018 .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1019 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1020 .mem_layout =
"scalar",
1021 .buf_content =
"uint8_t zero_one_state[512];",
1024 .name =
"quant_buf",
1025 .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1026 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1027 .mem_layout =
"scalar",
1028 .buf_content =
"int16_t quant_table[MAX_QUANT_TABLES]"
1029 "[MAX_CONTEXT_INPUTS][MAX_QUANT_TABLE_SIZE];",
1038 .
name =
"slice_data_buf",
1039 .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
1040 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1041 .buf_content =
"SliceContext slice_ctx",
1042 .buf_elems =
f->max_slice_count,
1046 .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
1051 .mem_quali =
"readonly",
1052 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1082 void *spv_opaque =
NULL;
1085 VK_SHADER_STAGE_COMPUTE_BIT,
1086 (
const char *[]) {
"GL_EXT_buffer_reference",
1087 "GL_EXT_buffer_reference2" }, 2,
1102 .
name =
"rangecoder_static_buf",
1103 .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1104 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1105 .mem_layout =
"scalar",
1106 .buf_content =
"uint8_t zero_one_state[512];",
1109 .name =
"quant_buf",
1110 .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1111 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1112 .mem_layout =
"scalar",
1113 .buf_content =
"int16_t quant_table[MAX_QUANT_TABLES]"
1114 "[MAX_CONTEXT_INPUTS][MAX_QUANT_TABLE_SIZE];",
1123 .
name =
"slice_data_buf",
1124 .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
1125 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1126 .buf_content =
"SliceContext slice_ctx",
1127 .buf_elems =
f->max_slice_count,
1131 .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
1136 .mem_quali =
"readonly",
1137 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1167 void *spv_opaque =
NULL;
1168 int wg_dim =
FFMIN(fv->
s.
props.properties.limits.maxComputeWorkGroupSize[0], 1024);
1171 VK_SHADER_STAGE_COMPUTE_BIT,
1172 (
const char *[]) {
"GL_EXT_buffer_reference",
1173 "GL_EXT_buffer_reference2" }, 2,
1180 GLSLC(0,
layout(push_constant, scalar) uniform pushConstants { );
1182 GLSLC(1, u8buf slice_state; );
1183 GLSLC(1, uint plane_state_size; );
1184 GLSLC(1, uint8_t codec_planes; );
1185 GLSLC(1, uint8_t key_frame; );
1187 GLSLC(1, uint8_t micro_version; );
1188 GLSLC(1, uint8_t padding[1]; );
1191 VK_SHADER_STAGE_COMPUTE_BIT);
1199 .
name =
"rangecoder_static_buf",
1200 .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1201 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1202 .mem_layout =
"scalar",
1203 .buf_content =
"uint8_t zero_one_state[512];",
1206 .name =
"quant_buf",
1207 .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1208 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1209 .mem_layout =
"scalar",
1210 .buf_content =
"int16_t quant_table[MAX_QUANT_TABLES]"
1211 "[MAX_CONTEXT_INPUTS][MAX_QUANT_TABLE_SIZE];",
1220 .
name =
"slice_data_buf",
1221 .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
1222 .mem_quali =
"readonly",
1223 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1224 .buf_content =
"SliceContext slice_ctx",
1225 .buf_elems =
f->max_slice_count,
1255 void *spv_opaque =
NULL;
1260 VK_SHADER_STAGE_COMPUTE_BIT,
1261 (
const char *[]) {
"GL_EXT_buffer_reference",
1262 "GL_EXT_buffer_reference2" }, 2,
1275 if (use_cached_reader)
1280 .
name =
"rangecoder_static_buf",
1281 .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1282 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1283 .mem_layout =
"scalar",
1284 .buf_content =
"uint8_t zero_one_state[512];",
1287 .name =
"quant_buf",
1288 .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1289 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1290 .mem_layout =
"scalar",
1291 .buf_content =
"int16_t quant_table[MAX_QUANT_TABLES]"
1292 "[MAX_CONTEXT_INPUTS][MAX_QUANT_TABLE_SIZE];",
1295 .name =
"crc_ieee_buf",
1296 .type = VK_DESCRIPTOR_TYPE_UNIFORM_BUFFER,
1297 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1298 .mem_layout =
"scalar",
1299 .buf_content =
"uint32_t crc_ieee[256];",
1309 .
name =
"slice_data_buf",
1310 .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
1311 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1312 .buf_content =
"SliceContext slice_ctx",
1313 .buf_elems =
f->max_slice_count,
1317 .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
1322 .mem_quali =
"readonly",
1323 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1326 .name =
"results_data_buf",
1327 .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
1328 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1329 .mem_quali =
"writeonly",
1330 .buf_content =
"uint64_t slice_results[2048];",
1333 .name =
"placeholder",
1341 .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
1345 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
1368 size_t maxsize, max_heap_size, max_host_size;
1391 if (
f->bits_per_raw_sample > (
f->version > 3 ? 16 : 8)) {
1394 "forcing range coder\n");
1399 if (
f->version < 4 && avctx->
gop_size > 1) {
1410 if (
f->version == 4 &&
f->micro_version > 4)
1411 f->micro_version = 3;
1439 f->num_h_slices = w_sl;
1440 f->num_v_slices = h_sl;
1448 if (
f->num_h_slices <= 0 &&
f->num_v_slices <= 0) {
1454 f->num_h_slices = 32;
1455 f->num_v_slices = 32;
1457 }
else if (
f->num_h_slices &&
f->num_v_slices <= 0) {
1459 }
else if (
f->num_v_slices &&
f->num_h_slices <= 0) {
1463 f->num_h_slices =
FFMIN(
f->num_h_slices, avctx->
width);
1468 "by the standard is %i\n",
1474 f->max_slice_count =
f->num_h_slices *
f->num_v_slices;
1479 if (
f->version < 4) {
1480 if (((
f->chroma_h_shift > 0) && (avctx->
width % (64 <<
f->chroma_h_shift))) ||
1481 ((
f->chroma_v_shift > 0) && (avctx->
height % (64 <<
f->chroma_v_shift)))) {
1483 "dimensions is only supported in version 4 (-level 4)\n");
1489 if (
f->version < 4) {
1512 for (
int i = 0;
i < fv->
s.
mprops.memoryHeapCount;
i++) {
1513 if (fv->
s.
mprops.memoryHeaps[
i].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT)
1516 if (!(fv->
s.
mprops.memoryHeaps[
i].flags & VK_MEMORY_HEAP_DEVICE_LOCAL_BIT))
1517 max_host_size =
FFMAX(max_host_size,
1523 if (maxsize > fv->
s.
props_11.maxMemoryAllocationSize) {
1525 "than maximum device allocation (%zu), clipping\n",
1526 maxsize, fv->
s.
props_11.maxMemoryAllocationSize);
1527 maxsize = fv->
s.
props_11.maxMemoryAllocationSize;
1530 if (max_heap_size < maxsize) {
1532 "using host memory (slower)\n",
1536 max_heap_size = max_host_size - (max_host_size >> 1);
1539 max_heap_size = max_heap_size - (max_heap_size >> 3);
1542 av_log(avctx,
AV_LOG_INFO,
"Async buffers: %zuMiB per context, %zuMiB total, depth: %i\n",
1543 maxsize / (1024*1024),
1565 spv = ff_vk_spirv_init();
1604 "pixel format for RCT buffer!\n");
1643 &fv->
setup, 0, 0, 0,
1646 VK_FORMAT_UNDEFINED));
1653 VK_FORMAT_UNDEFINED));
1658 VK_FORMAT_UNDEFINED));
1663 VK_FORMAT_UNDEFINED));
1728 #define OFFSET(x) offsetof(VulkanEncodeFFv1Context, x)
1729 #define VE AV_OPT_FLAG_VIDEO_PARAM | AV_OPT_FLAG_ENCODING_PARAM
1732 { .i64 = -1 }, -1, 2,
VE },
1734 { .i64 = 0 }, 0, 1,
VE },
1744 { .i64 = -1 }, -1, 2,
VE , .unit =
"qtable"},
1748 { .i64 =
QTABLE_8BIT }, INT_MIN, INT_MAX,
VE, .unit =
"qtable" },
1758 { .i64 = 0 }, 0, 1,
VE },
1760 {
"rct_search",
"Run a search for RCT parameters (level 4 only)",
OFFSET(optimize_rct),
AV_OPT_TYPE_BOOL,
1761 { .i64 = 1 }, 0, 1,
VE },
1764 { .i64 = 1 }, 1, INT_MAX,
VE },
1787 .
p.
name =
"ffv1_vulkan",
1805 .p.wrapper_name =
"vulkan",