FFmpeg
vulkan_dpx.c
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1 /*
2  * Copyright (c) 2025 Lynne <dev@lynne.ee>
3  *
4  * This file is part of FFmpeg.
5  *
6  * FFmpeg is free software; you can redistribute it and/or
7  * modify it under the terms of the GNU Lesser General Public
8  * License as published by the Free Software Foundation; either
9  * version 2.1 of the License, or (at your option) any later version.
10  *
11  * FFmpeg is distributed in the hope that it will be useful,
12  * but WITHOUT ANY WARRANTY; without even the implied warranty of
13  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14  * Lesser General Public License for more details.
15  *
16  * You should have received a copy of the GNU Lesser General Public
17  * License along with FFmpeg; if not, write to the Free Software
18  * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19  */
20 
21 #include "vulkan_decode.h"
22 #include "hwaccel_internal.h"
23 
24 #include "dpx.h"
25 #include "libavutil/mem.h"
26 
27 extern const unsigned char ff_dpx_unpack_comp_spv_data[];
28 extern const unsigned int ff_dpx_unpack_comp_spv_len;
29 
30 extern const unsigned char ff_dpx_copy_comp_spv_data[];
31 extern const unsigned int ff_dpx_copy_comp_spv_len;
32 
35  .queue_flags = VK_QUEUE_COMPUTE_BIT,
36 };
37 
38 typedef struct DPXVulkanDecodePicture {
41 
42 typedef struct DPXVulkanDecodeContext {
46 
47 typedef struct DecodePushData {
49  int nb_comp;
50  int nb_images;
51  int stride;
54  int shift;
56 
58  const AVBufferRef *buffer_ref,
59  av_unused const uint8_t *buffer,
60  av_unused uint32_t size)
61 {
62  int err;
65  DPXDecContext *dpx = avctx->priv_data;
66 
68  FFVulkanDecodePicture *vp = &pp->vp;
69 
70  /* Host map the frame data if supported */
71  if (!vp->slices_buf &&
72  ctx->s.extensions & FF_VK_EXT_EXTERNAL_HOST_MEMORY)
73  ff_vk_host_map_buffer(&ctx->s, &vp->slices_buf, (uint8_t *)buffer,
74  buffer_ref,
75  VK_BUFFER_USAGE_STORAGE_BUFFER_BIT);
76 
77  /* Prepare frame to be used */
78  err = ff_vk_decode_prepare_frame_sdr(dec, dpx->frame, vp, 1,
79  FF_VK_REP_NATIVE, 0);
80  if (err < 0)
81  return err;
82 
83  return 0;
84 }
85 
87  const uint8_t *data,
88  uint32_t size)
89 {
90  DPXDecContext *dpx = avctx->priv_data;
91 
93  FFVulkanDecodePicture *vp = &pp->vp;
94 
95  if (!vp->slices_buf) {
96  int err = ff_vk_decode_add_slice(avctx, vp, data, size, 0,
97  NULL, NULL);
98  if (err < 0)
99  return err;
100  }
101 
102  return 0;
103 }
104 
106 {
107  int err;
110  FFVulkanFunctions *vk = &ctx->s.vkfn;
111 
112  DPXDecContext *dpx = avctx->priv_data;
113  DPXVulkanDecodeContext *dxv = ctx->sd_ctx;
114 
116  FFVulkanDecodePicture *vp = &pp->vp;
117 
118  int unpack = (avctx->bits_per_raw_sample == 12 && !dpx->packing) ||
119  avctx->bits_per_raw_sample == 10;
120 
121  FFVkBuffer *slices_buf = (FFVkBuffer *)vp->slices_buf->data;
122 
123  VkImageMemoryBarrier2 img_bar[8];
124  int nb_img_bar = 0;
125 
126  FFVkExecContext *exec = ff_vk_exec_get(&ctx->s, &ctx->exec_pool);
127  ff_vk_exec_start(&ctx->s, exec);
128 
129  /* Prepare deps */
130  RET(ff_vk_exec_add_dep_frame(&ctx->s, exec, dpx->frame,
131  VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
132  VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT));
133 
134  err = ff_vk_exec_mirror_sem_value(&ctx->s, exec, &vp->sem, &vp->sem_value,
135  dpx->frame);
136  if (err < 0)
137  return err;
138 
139  RET(ff_vk_exec_add_dep_buf(&ctx->s, exec, &vp->slices_buf, 1, 0));
140  vp->slices_buf = NULL;
141 
142  AVVkFrame *vkf = (AVVkFrame *)dpx->frame->data[0];
143  for (int i = 0; i < 4; i++) {
144  vkf->layout[i] = VK_IMAGE_LAYOUT_UNDEFINED;
145  vkf->access[i] = VK_ACCESS_2_NONE;
146  }
147 
148  ff_vk_frame_barrier(&ctx->s, exec, dpx->frame, img_bar, &nb_img_bar,
149  VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
150  VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
151  VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT,
152  VK_IMAGE_LAYOUT_GENERAL,
153  VK_QUEUE_FAMILY_IGNORED);
154 
155  vk->CmdPipelineBarrier2(exec->buf, &(VkDependencyInfo) {
156  .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
157  .pImageMemoryBarriers = img_bar,
158  .imageMemoryBarrierCount = nb_img_bar,
159  });
160  nb_img_bar = 0;
161 
162  FFVulkanShader *shd = &dxv->shader;
163  ff_vk_shader_update_img_array(&ctx->s, exec, shd,
164  dpx->frame, vp->view.out,
165  0, 0,
166  VK_IMAGE_LAYOUT_GENERAL,
167  VK_NULL_HANDLE);
168  ff_vk_shader_update_desc_buffer(&ctx->s, exec, shd,
169  0, 1, 0,
170  slices_buf,
171  0, slices_buf->size,
172  VK_FORMAT_UNDEFINED);
173  if (!unpack) {
174  ff_vk_shader_update_desc_buffer(&ctx->s, exec, shd,
175  0, 2, 0,
176  slices_buf,
177  0, slices_buf->size,
178  VK_FORMAT_UNDEFINED);
179  ff_vk_shader_update_desc_buffer(&ctx->s, exec, shd,
180  0, 3, 0,
181  slices_buf,
182  0, slices_buf->size,
183  VK_FORMAT_UNDEFINED);
184  }
185 
186  ff_vk_exec_bind_shader(&ctx->s, exec, shd);
187 
188  /* Update push data */
191  .nb_comp = dpx->components,
192  .nb_images = ff_vk_count_images(vkf),
193  .stride = dpx->stride,
194  .need_align = dpx->need_align,
195  .padded_10bit = !dpx->unpadded_10bit,
196  .shift = FFALIGN(avctx->bits_per_raw_sample, 8) -
197  avctx->bits_per_raw_sample,
198  };
199 
200  ff_vk_shader_update_push_const(&ctx->s, exec, shd,
201  VK_SHADER_STAGE_COMPUTE_BIT,
202  0, sizeof(pd), &pd);
203 
204  vk->CmdDispatch(exec->buf,
205  FFALIGN(dpx->frame->width, shd->lg_size[0])/shd->lg_size[0],
206  FFALIGN(dpx->frame->height, shd->lg_size[1])/shd->lg_size[1],
207  1);
208 
209  err = ff_vk_exec_submit(&ctx->s, exec);
210  if (err < 0)
211  return err;
212 
213 fail:
214  return 0;
215 }
216 
218  FFVkExecPool *pool, FFVulkanShader *shd, int bits)
219 {
220  int err;
221  DPXDecContext *dpx = avctx->priv_data;
222  AVHWFramesContext *dec_frames_ctx;
223  dec_frames_ctx = (AVHWFramesContext *)avctx->hw_frames_ctx->data;
224 
225  int unpack = (avctx->bits_per_raw_sample == 12 && !dpx->packing) ||
226  avctx->bits_per_raw_sample == 10;
227 
228  SPEC_LIST_CREATE(sl, 2, 2*sizeof(uint32_t))
229  SPEC_LIST_ADD(sl, 0, 32, dpx->endian && bits > 8); /* big endian */
230  if (unpack)
231  SPEC_LIST_ADD(sl, 1, 32, bits == 10); /* packed_10bit */
232  else
233  SPEC_LIST_ADD(sl, 1, 32, FFALIGN(bits, 8)); /* type_bits */
234 
235  ff_vk_shader_load(shd, VK_SHADER_STAGE_COMPUTE_BIT, sl,
236  (uint32_t []) { 512, 1, 1 }, 0);
237 
239  VK_SHADER_STAGE_COMPUTE_BIT);
240 
241  const FFVulkanDescriptorSetBinding desc_set[] = {
242  { /* dst */
243  .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
244  .stages = VK_SHADER_STAGE_COMPUTE_BIT,
245  .elems = av_pix_fmt_count_planes(dec_frames_ctx->sw_format),
246  },
247  { /* data_buf */
248  .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
249  .stages = VK_SHADER_STAGE_COMPUTE_BIT,
250  },
251  { /* data_buf16 */
252  .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
253  .stages = VK_SHADER_STAGE_COMPUTE_BIT,
254  },
255  { /* data_buf32 */
256  .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
257  .stages = VK_SHADER_STAGE_COMPUTE_BIT,
258  },
259  };
260  ff_vk_shader_add_descriptor_set(s, shd, desc_set, 2 + (2*!unpack), 0, 0);
261 
262  const unsigned char *src = ff_dpx_copy_comp_spv_data;
263  size_t src_len = ff_dpx_copy_comp_spv_len;
264  if (unpack) {
266  src_len = ff_dpx_unpack_comp_spv_len;
267  }
268  RET(ff_vk_shader_link(s, shd, src, src_len, "main"));
269 
270  RET(ff_vk_shader_register_exec(s, pool, shd));
271 
272 fail:
273  return err;
274 }
275 
277 {
278  DPXVulkanDecodeContext *fv = ctx->sd_ctx;
279 
280  ff_vk_shader_free(&ctx->s, &fv->shader);
281 
283 
284  av_freep(&fv);
285 }
286 
288 {
289  int err;
290  DPXDecContext *dpx = avctx->priv_data;
292 
293  switch (dpx->pix_fmt) {
294  case AV_PIX_FMT_GRAY10:
295  case AV_PIX_FMT_GBRAP10:
296  case AV_PIX_FMT_UYVY422:
297  case AV_PIX_FMT_YUV444P:
298  case AV_PIX_FMT_YUVA444P:
299  return AVERROR(ENOTSUP);
300  case AV_PIX_FMT_GBRP10:
301  if (dpx->unpadded_10bit)
302  return AVERROR(ENOTSUP);
303  /* fallthrough */
304  default:
305  break;
306  }
307 
308  err = ff_vk_decode_init(avctx);
309  if (err < 0)
310  return err;
311 
313  DPXVulkanDecodeContext *dxv = ctx->sd_ctx = av_mallocz(sizeof(*dxv));
314  if (!dxv)
315  return AVERROR(ENOMEM);
316 
317  ctx->sd_ctx_free = &vk_decode_dpx_uninit;
318 
319  RET(init_shader(avctx, &ctx->s, &ctx->exec_pool,
320  &dxv->shader, avctx->bits_per_raw_sample));
321 
322 fail:
323  return err;
324 }
325 
327 {
328  AVHWDeviceContext *dev_ctx = _hwctx.nc;
329 
331  FFVulkanDecodePicture *vp = &pp->vp;
332 
333  ff_vk_decode_free_frame(dev_ctx, vp);
334 }
335 
337  .p.name = "dpx_vulkan",
338  .p.type = AVMEDIA_TYPE_VIDEO,
339  .p.id = AV_CODEC_ID_DPX,
340  .p.pix_fmt = AV_PIX_FMT_VULKAN,
341  .start_frame = &vk_dpx_start_frame,
342  .decode_slice = &vk_dpx_decode_slice,
343  .end_frame = &vk_dpx_end_frame,
344  .free_frame_priv = &vk_dpx_free_frame_priv,
345  .frame_priv_data_size = sizeof(DPXVulkanDecodePicture),
349  .frame_params = &ff_vk_frame_params,
350  .priv_data_size = sizeof(FFVulkanDecodeContext),
352 };
AV_CODEC_ID_DPX
@ AV_CODEC_ID_DPX
Definition: codec_id.h:180
AVERROR
Filter the word “frame” indicates either a video frame or a group of audio as stored in an AVFrame structure Format for each input and each output the list of supported formats For video that means pixel format For audio that means channel sample they are references to shared objects When the negotiation mechanism computes the intersection of the formats supported at each end of a all references to both lists are replaced with a reference to the intersection And when a single format is eventually chosen for a link amongst the remaining all references to the list are updated That means that if a filter requires that its input and output have the same format amongst a supported all it has to do is use a reference to the same list of formats query_formats can leave some formats unset and return AVERROR(EAGAIN) to cause the negotiation mechanism toagain later. That can be used by filters with complex requirements to use the format negotiated on one link to set the formats supported on another. Frame references ownership and permissions
DPXVulkanDecodePicture::vp
FFVulkanDecodePicture vp
Definition: vulkan_dpx.c:39
ff_vk_shader_free
void ff_vk_shader_free(FFVulkanContext *s, FFVulkanShader *shd)
Free a shader.
Definition: vulkan.c:2789
DPXDecContext::packing
int packing
Definition: dpx.h:65
AVBufferPool
The buffer pool.
Definition: buffer_internal.h:88
ff_vk_decode_prepare_frame_sdr
int ff_vk_decode_prepare_frame_sdr(FFVulkanDecodeContext *dec, AVFrame *pic, FFVulkanDecodePicture *vkpic, int is_current, enum FFVkShaderRepFormat rep_fmt, int alloc_dpb)
Software-defined decoder version of ff_vk_decode_prepare_frame.
Definition: vulkan_decode.c:249
AVBufferRef::data
uint8_t * data
The data buffer.
Definition: buffer.h:90
FFVulkanDecodeContext::shared_ctx
FFVulkanDecodeShared * shared_ctx
Definition: vulkan_decode.h:55
RET
#define RET(x)
Definition: vulkan.h:68
AVRefStructOpaque
RefStruct is an API for creating reference-counted objects with minimal overhead.
Definition: refstruct.h:58
DPXDecContext::hwaccel_picture_private
void * hwaccel_picture_private
Definition: dpx.h:62
AVRefStructOpaque::nc
void * nc
Definition: refstruct.h:59
dpx.h
av_unused
#define av_unused
Definition: attributes.h:151
FFHWAccel::p
AVHWAccel p
The public AVHWAccel.
Definition: hwaccel_internal.h:38
AVFrame::width
int width
Definition: frame.h:499
data
const char data[16]
Definition: mxf.c:149
FFVulkanDecodeDescriptor::codec_id
enum AVCodecID codec_id
Definition: vulkan_decode.h:30
ff_dpx_unpack_comp_spv_data
const unsigned char ff_dpx_unpack_comp_spv_data[]
ff_vk_exec_get
FFVkExecContext * ff_vk_exec_get(FFVulkanContext *s, FFVkExecPool *pool)
Retrieve an execution pool.
Definition: vulkan.c:546
FF_VK_REP_NATIVE
@ FF_VK_REP_NATIVE
Definition: vulkan.h:449
SPEC_LIST_ADD
#define SPEC_LIST_ADD(name, idx, val_bits, val)
Definition: vulkan.h:86
FFVulkanDecodeContext
Definition: vulkan_decode.h:54
AV_PIX_FMT_VULKAN
@ AV_PIX_FMT_VULKAN
Vulkan hardware images.
Definition: pixfmt.h:379
ff_vk_exec_add_dep_frame
int ff_vk_exec_add_dep_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f, VkPipelineStageFlagBits2 wait_stage, VkPipelineStageFlagBits2 signal_stage)
Definition: vulkan.c:778
AVFrame::data
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
Definition: frame.h:448
av_pix_fmt_count_planes
int av_pix_fmt_count_planes(enum AVPixelFormat pix_fmt)
Definition: pixdesc.c:3496
vk_decode_dpx_uninit
static void vk_decode_dpx_uninit(FFVulkanDecodeShared *ctx)
Definition: vulkan_dpx.c:276
FFHWAccel
Definition: hwaccel_internal.h:34
fail
#define fail()
Definition: checkasm.h:218
FFVulkanDecodePicture::sem_value
uint64_t sem_value
Definition: vulkan_decode.h:85
AV_PIX_FMT_GBRP10
#define AV_PIX_FMT_GBRP10
Definition: pixfmt.h:558
DecodePushData::shift
int shift
Definition: vulkan_dpx.c:54
DPXDecContext::stride
int stride
Definition: dpx.h:66
ff_vk_shader_update_img_array
void ff_vk_shader_update_img_array(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, AVFrame *f, VkImageView *views, int set, int binding, VkImageLayout layout, VkSampler sampler)
Update a descriptor in a buffer with an image array.
Definition: vulkan.c:2717
ff_vk_frame_barrier
void ff_vk_frame_barrier(FFVulkanContext *s, FFVkExecContext *e, AVFrame *pic, VkImageMemoryBarrier2 *bar, int *nb_bar, VkPipelineStageFlags2 src_stage, VkPipelineStageFlags2 dst_stage, VkAccessFlagBits2 new_access, VkImageLayout new_layout, uint32_t new_qf)
Definition: vulkan.c:2029
HWACCEL_CAP_THREAD_SAFE
#define HWACCEL_CAP_THREAD_SAFE
Definition: hwaccel_internal.h:32
ff_vk_shader_register_exec
int ff_vk_shader_register_exec(FFVulkanContext *s, FFVkExecPool *pool, FFVulkanShader *shd)
Register a shader with an exec pool.
Definition: vulkan.c:2582
ff_vk_host_map_buffer
int ff_vk_host_map_buffer(FFVulkanContext *s, AVBufferRef **dst, uint8_t *src_data, const AVBufferRef *src_buf, VkBufferUsageFlags usage)
Maps a system RAM buffer into a Vulkan buffer.
Definition: vulkan.c:1381
DecodePushData::stride
int stride
Definition: vulkan_dpx.c:51
FFVulkanDecodeShared
Definition: vulkan_decode.h:38
DPXVulkanDecodeContext
Definition: vulkan_dpx.c:42
AVHWDeviceContext
This struct aggregates all the (hardware/vendor-specific) "high-level" state, i.e.
Definition: hwcontext.h:63
FFVulkanDescriptorSetBinding::type
VkDescriptorType type
Definition: vulkan.h:114
DecodePushData::bits_per_comp
int bits_per_comp
Definition: vulkan_dpx.c:48
vk_dpx_decode_slice
static int vk_dpx_decode_slice(AVCodecContext *avctx, const uint8_t *data, uint32_t size)
Definition: vulkan_dpx.c:86
AV_PIX_FMT_GBRAP10
#define AV_PIX_FMT_GBRAP10
Definition: pixfmt.h:562
s
#define s(width, name)
Definition: cbs_vp9.c:198
FFVulkanDecodePicture
Definition: vulkan_decode.h:73
ff_vk_exec_mirror_sem_value
int ff_vk_exec_mirror_sem_value(FFVulkanContext *s, FFVkExecContext *e, VkSemaphore *dst, uint64_t *dst_val, AVFrame *f)
Definition: vulkan.c:877
bits
uint8_t bits
Definition: vp3data.h:128
DPXVulkanDecodeContext::shader
FFVulkanShader shader
Definition: vulkan_dpx.c:43
ff_vk_dec_dpx_desc
const FFVulkanDecodeDescriptor ff_vk_dec_dpx_desc
Definition: vulkan_dpx.c:33
AVCodecContext::bits_per_raw_sample
int bits_per_raw_sample
Bits per sample/pixel of internal libavcodec pixel/sample format.
Definition: avcodec.h:1561
ctx
static AVFormatContext * ctx
Definition: movenc.c:49
DecodePushData
Definition: vulkan_dpx.c:47
ff_vk_exec_add_dep_buf
int ff_vk_exec_add_dep_buf(FFVulkanContext *s, FFVkExecContext *e, AVBufferRef **deps, int nb_deps, int ref)
Execution dependency management.
Definition: vulkan.c:618
DPXDecContext::components
int components
Definition: dpx.h:68
av_mallocz
#define av_mallocz(s)
Definition: tableprint_vlc.h:31
DPXDecContext::endian
int endian
Definition: dpx.h:67
AV_PIX_FMT_GRAY10
#define AV_PIX_FMT_GRAY10
Definition: pixfmt.h:519
HWACCEL_CAP_ASYNC_SAFE
#define HWACCEL_CAP_ASYNC_SAFE
Header providing the internals of AVHWAccel.
Definition: hwaccel_internal.h:31
NULL
#define NULL
Definition: coverity.c:32
AVHWFramesContext::sw_format
enum AVPixelFormat sw_format
The pixel format identifying the actual data layout of the hardware frames.
Definition: hwcontext.h:213
hwaccel_internal.h
ff_vk_decode_free_frame
void ff_vk_decode_free_frame(AVHWDeviceContext *dev_ctx, FFVulkanDecodePicture *vp)
Free a frame and its state.
Definition: vulkan_decode.c:676
vk_dpx_free_frame_priv
static void vk_dpx_free_frame_priv(AVRefStructOpaque _hwctx, void *data)
Definition: vulkan_dpx.c:326
AVCodecContext::internal
struct AVCodecInternal * internal
Private context used for internal data.
Definition: avcodec.h:474
av_buffer_pool_uninit
void av_buffer_pool_uninit(AVBufferPool **ppool)
Mark the pool as being available for freeing.
Definition: buffer.c:328
ff_vk_decode_uninit
int ff_vk_decode_uninit(AVCodecContext *avctx)
Free decoder.
Definition: vulkan_decode.c:1280
ff_vk_shader_link
int ff_vk_shader_link(FFVulkanContext *s, FFVulkanShader *shd, const char *spirv, size_t spirv_len, const char *entrypoint)
Link a shader into an executable.
Definition: vulkan.c:2355
SPEC_LIST_CREATE
#define SPEC_LIST_CREATE(name, max_length, max_size)
Definition: vulkan.h:76
FFVulkanContext
Definition: vulkan.h:312
ff_vk_frame_params
int ff_vk_frame_params(AVCodecContext *avctx, AVBufferRef *hw_frames_ctx)
Initialize hw_frames_ctx with the parameters needed to decode the stream using the parameters from av...
Definition: vulkan_decode.c:1141
DecodePushData::padded_10bit
int padded_10bit
Definition: vulkan_dpx.c:53
init
int(* init)(AVBSFContext *ctx)
Definition: dts2pts.c:550
AVVkFrame::access
VkAccessFlagBits access[AV_NUM_DATA_POINTERS]
Updated after every barrier.
Definition: hwcontext_vulkan.h:331
ff_vk_shader_update_push_const
void ff_vk_shader_update_push_const(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, VkShaderStageFlagBits stage, int offset, size_t size, void *src)
Update push constant in a shader.
Definition: vulkan.c:2756
FFVulkanDescriptorSetBinding
Definition: vulkan.h:112
ff_dpx_unpack_comp_spv_len
const unsigned int ff_dpx_unpack_comp_spv_len
AVCodecInternal::hwaccel_priv_data
void * hwaccel_priv_data
hwaccel-specific private data
Definition: internal.h:130
init_shader
static int init_shader(AVCodecContext *avctx, FFVulkanContext *s, FFVkExecPool *pool, FFVulkanShader *shd, int bits)
Definition: vulkan_dpx.c:217
AVVkFrame
Definition: hwcontext_vulkan.h:302
for
for(k=2;k<=8;++k)
Definition: h264pred_template.c:424
size
int size
Definition: twinvq_data.h:10344
FFVulkanShader
Definition: vulkan.h:225
ff_dpx_copy_comp_spv_len
const unsigned int ff_dpx_copy_comp_spv_len
AV_PIX_FMT_YUVA444P
@ AV_PIX_FMT_YUVA444P
planar YUV 4:4:4 32bpp, (1 Cr & Cb sample per 1x1 Y & A samples)
Definition: pixfmt.h:174
FFVkExecContext
Definition: vulkan.h:145
ff_vk_shader_update_desc_buffer
int ff_vk_shader_update_desc_buffer(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, int set, int bind, int elem, FFVkBuffer *buf, VkDeviceSize offset, VkDeviceSize len, VkFormat fmt)
Update a descriptor in a buffer with a buffer.
Definition: vulkan.c:2730
AVHWAccel::name
const char * name
Name of the hardware accelerated codec.
Definition: avcodec.h:1957
FF_VK_EXT_EXTERNAL_HOST_MEMORY
#define FF_VK_EXT_EXTERNAL_HOST_MEMORY
Definition: vulkan_functions.h:36
DPXDecContext::need_align
int need_align
Definition: dpx.h:70
uninit
static void uninit(AVBSFContext *ctx)
Definition: pcm_rechunk.c:68
unpack
static int unpack(const uint8_t *src, const uint8_t *src_end, uint8_t *dst, int width, int height)
Unpack buffer.
Definition: eatgv.c:73
FFVulkanDecodePicture::out
VkImageView out[AV_NUM_DATA_POINTERS]
Definition: vulkan_decode.h:78
FFVulkanDecodePicture::view
struct FFVulkanDecodePicture::@332 view
ff_vk_exec_start
int ff_vk_exec_start(FFVulkanContext *s, FFVkExecContext *e)
Start/submit/wait an execution.
Definition: vulkan.c:558
i
#define i(width, name, range_min, range_max)
Definition: cbs_h2645.c:256
vk_decode_dpx_init
static int vk_decode_dpx_init(AVCodecContext *avctx)
Definition: vulkan_dpx.c:287
ff_dpx_copy_comp_spv_data
const unsigned char ff_dpx_copy_comp_spv_data[]
DecodePushData::nb_comp
int nb_comp
Definition: vulkan_dpx.c:49
DPXVulkanDecodeContext::frame_data_pool
AVBufferPool * frame_data_pool
Definition: vulkan_dpx.c:44
FFVulkanDecodePicture::sem
VkSemaphore sem
Definition: vulkan_decode.h:84
ff_dpx_vulkan_hwaccel
const FFHWAccel ff_dpx_vulkan_hwaccel
Definition: vulkan_dpx.c:336
ff_vk_exec_bind_shader
void ff_vk_exec_bind_shader(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd)
Bind a shader.
Definition: vulkan.c:2766
AVCodecContext::hw_frames_ctx
AVBufferRef * hw_frames_ctx
A reference to the AVHWFramesContext describing the input (for encoding) or output (decoding) frames.
Definition: avcodec.h:1461
AVHWFramesContext
This struct describes a set or pool of "hardware" frames (i.e.
Definition: hwcontext.h:118
DecodePushData::need_align
int need_align
Definition: vulkan_dpx.c:52
FFVkExecPool
Definition: vulkan.h:290
ff_vk_decode_add_slice
int ff_vk_decode_add_slice(AVCodecContext *avctx, FFVulkanDecodePicture *vp, const uint8_t *data, size_t size, int add_startcode, uint32_t *nb_slices, const uint32_t **offsets)
Add slice data to frame.
Definition: vulkan_decode.c:296
ff_vk_shader_add_push_const
int ff_vk_shader_add_push_const(FFVulkanShader *shd, int offset, int size, VkShaderStageFlagBits stage)
Add/update push constants for execution.
Definition: vulkan.c:1479
AV_PIX_FMT_UYVY422
@ AV_PIX_FMT_UYVY422
packed YUV 4:2:2, 16bpp, Cb Y0 Cr Y1
Definition: pixfmt.h:88
FFVkExecContext::buf
VkCommandBuffer buf
Definition: vulkan.h:156
DecodePushData::nb_images
int nb_images
Definition: vulkan_dpx.c:50
DPXDecContext::pix_fmt
enum AVPixelFormat pix_fmt
Definition: dpx.h:63
AVCodecContext
main external API structure.
Definition: avcodec.h:439
AVFrame::height
int height
Definition: frame.h:499
ff_vk_shader_add_descriptor_set
int ff_vk_shader_add_descriptor_set(FFVulkanContext *s, FFVulkanShader *shd, const FFVulkanDescriptorSetBinding *desc, int nb, int singular, int print_to_shader_only)
Add descriptor to a shader.
Definition: vulkan.c:2482
DPXDecContext::unpadded_10bit
int unpadded_10bit
Definition: dpx.h:69
buffer
the frame and frame reference mechanism is intended to as much as expensive copies of that data while still allowing the filters to produce correct results The data is stored in buffers represented by AVFrame structures Several references can point to the same frame buffer
Definition: filter_design.txt:49
update_thread_context
the pkt_dts and pkt_pts fields in AVFrame will work as usual Restrictions on codec whose streams don t reset across will not work because their bitstreams cannot be decoded in parallel *The contents of buffers must not be read before as well as code calling up to before the decode process starts Call have update_thread_context() run it in the next thread. Add AV_CODEC_CAP_FRAME_THREADS to the codec capabilities. There will be very little speed gain at this point but it should work. Use ff_thread_get_buffer()(or ff_progress_frame_get_buffer() in case you have inter-frame dependencies and use the ProgressFrame API) to allocate frame buffers. Call ff_progress_frame_report() after some part of the current picture has decoded. A good place to put this is where draw_horiz_band() is called - add this if it isn 't called anywhere
FFVulkanDecodeDescriptor
Definition: vulkan_decode.h:29
FFVulkanShader::lg_size
uint32_t lg_size[3]
Definition: vulkan.h:237
ff_vk_update_thread_context
int ff_vk_update_thread_context(AVCodecContext *dst, const AVCodecContext *src)
Synchronize the contexts between 2 threads.
Definition: vulkan_decode.c:134
AV_PIX_FMT_YUV444P
@ AV_PIX_FMT_YUV444P
planar YUV 4:4:4, 24bpp, (1 Cr & Cb sample per 1x1 Y samples)
Definition: pixfmt.h:78
DPXVulkanDecodePicture
Definition: vulkan_dpx.c:38
AVMEDIA_TYPE_VIDEO
@ AVMEDIA_TYPE_VIDEO
Definition: avutil.h:200
FFVulkanDecodePicture::slices_buf
AVBufferRef * slices_buf
Definition: vulkan_decode.h:99
mem.h
AVVkFrame::layout
VkImageLayout layout[AV_NUM_DATA_POINTERS]
Definition: hwcontext_vulkan.h:332
AVBufferRef
A reference to a data buffer.
Definition: buffer.h:82
DPXDecContext
Definition: dpx.h:60
vulkan_decode.h
ff_vk_count_images
static int ff_vk_count_images(AVVkFrame *f)
Definition: vulkan.h:366
FFALIGN
#define FFALIGN(x, a)
Definition: macros.h:78
vk_dpx_end_frame
static int vk_dpx_end_frame(AVCodecContext *avctx)
Definition: vulkan_dpx.c:105
AVCodecContext::priv_data
void * priv_data
Definition: avcodec.h:466
DPXDecContext::frame
AVFrame * frame
Definition: dpx.h:61
av_freep
#define av_freep(p)
Definition: tableprint_vlc.h:35
FFVkBuffer
Definition: vulkan.h:125
ff_vk_exec_submit
int ff_vk_exec_submit(FFVulkanContext *s, FFVkExecContext *e)
Definition: vulkan.c:903
ff_vk_decode_init
int ff_vk_decode_init(AVCodecContext *avctx)
Initialize decoder.
Definition: vulkan_decode.c:1291
FFVulkanFunctions
Definition: vulkan_functions.h:274
ff_vk_shader_load
int ff_vk_shader_load(FFVulkanShader *shd, VkPipelineStageFlags stage, VkSpecializationInfo *spec, uint32_t wg_size[3], uint32_t required_subgroup_size)
Initialize a shader object.
Definition: vulkan.c:2072
src
#define src
Definition: vp8dsp.c:248
vk_dpx_start_frame
static int vk_dpx_start_frame(AVCodecContext *avctx, const AVBufferRef *buffer_ref, av_unused const uint8_t *buffer, av_unused uint32_t size)
Definition: vulkan_dpx.c:57