FFmpeg
Loading...
Searching...
No Matches
vulkan_prores_raw.c
Go to the documentation of this file.
1/*
2 * Copyright (c) 2025 Lynne <dev@lynne.ee>
3 *
4 * This file is part of FFmpeg.
5 *
6 * FFmpeg is free software; you can redistribute it and/or
7 * modify it under the terms of the GNU Lesser General Public
8 * License as published by the Free Software Foundation; either
9 * version 2.1 of the License, or (at your option) any later version.
10 *
11 * FFmpeg is distributed in the hope that it will be useful,
12 * but WITHOUT ANY WARRANTY; without even the implied warranty of
13 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
14 * Lesser General Public License for more details.
15 *
16 * You should have received a copy of the GNU Lesser General Public
17 * License along with FFmpeg; if not, write to the Free Software
18 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
19 */
20
21#include "vulkan_decode.h"
22#include "hwaccel_internal.h"
23
24#include "prores_raw.h"
25#include "libavutil/mem.h"
26
27extern const unsigned char ff_prores_raw_decode_comp_spv_data[];
28extern const unsigned int ff_prores_raw_decode_comp_spv_len;
29
30extern const unsigned char ff_prores_raw_idct_comp_spv_data[];
31extern const unsigned int ff_prores_raw_idct_comp_spv_len;
32
34 .codec_id = AV_CODEC_ID_PRORES_RAW,
35 .queue_flags = VK_QUEUE_COMPUTE_BIT,
36};
37
44
51
52typedef struct DecodePushData {
53 VkDeviceAddress pkt_data;
54 uint8_t qmat[64];
55 uint16_t lin_curve[8];
57
58typedef struct TileData {
60 uint32_t offset;
61 uint32_t size;
63} TileData;
64
66 const AVBufferRef *buffer_ref,
67 av_unused const uint8_t *buffer,
68 av_unused uint32_t size)
69{
70 int err;
73 ProResRAWVulkanDecodeContext *prv = ctx->sd_ctx;
74 ProResRAWContext *prr = avctx->priv_data;
75
77 FFVulkanDecodePicture *vp = &pp->vp;
78
79 /* Host map the input tile data if supported */
80 if (ctx->s.extensions & FF_VK_EXT_EXTERNAL_HOST_MEMORY)
81 ff_vk_host_map_buffer(&ctx->s, &vp->slices_buf, buffer_ref->data,
82 VK_WHOLE_SIZE, buffer_ref,
83 VK_BUFFER_USAGE_STORAGE_BUFFER_BIT |
84 VK_BUFFER_USAGE_SHADER_DEVICE_ADDRESS_BIT);
85
86 /* Allocate tile data */
88 &pp->frame_data_buf,
89 VK_BUFFER_USAGE_STORAGE_BUFFER_BIT,
90 NULL, prr->nb_tiles*sizeof(TileData),
91 VK_MEMORY_PROPERTY_DEVICE_LOCAL_BIT |
92 VK_MEMORY_PROPERTY_HOST_VISIBLE_BIT);
93 if (err < 0)
94 return err;
95
96 return 0;
97}
98
100 const uint8_t *data,
101 uint32_t size)
102{
103 ProResRAWContext *prr = avctx->priv_data;
104
106 FFVulkanDecodePicture *vp = &pp->vp;
107
108 FFVkBuffer *frame_data_buf = pp->frame_data_buf;
109 TileData *td = (TileData *)frame_data_buf->mapped_mem;
110 FFVkBuffer *slices_buf = vp->slices_buf;
111
112 td[pp->nb_tiles].pos[0] = prr->tiles[pp->nb_tiles].x;
113 td[pp->nb_tiles].pos[1] = prr->tiles[pp->nb_tiles].y;
114 td[pp->nb_tiles].size = size;
116
117 if (vp->slices_buf && slices_buf->host_ref) {
118 td[pp->nb_tiles].offset = data - slices_buf->mapped_mem;
119 pp->nb_tiles++;
120 } else {
121 int err;
122 td[pp->nb_tiles].offset = vp->slices_size;
123 err = ff_vk_decode_add_slice(avctx, vp, data, size, 0,
124 &pp->nb_tiles, NULL);
125 if (err < 0)
126 return err;
127 }
128
129 return 0;
130}
131
133{
134 int err;
137 FFVulkanFunctions *vk = &ctx->s.vkfn;
138
139 ProResRAWContext *prr = avctx->priv_data;
140 ProResRAWVulkanDecodeContext *prv = ctx->sd_ctx;
141
143 FFVulkanDecodePicture *vp = &pp->vp;
144
145 FFVkBuffer *slices_buf = vp->slices_buf;
146 FFVkBuffer *frame_data_buf = pp->frame_data_buf;
147
148 VkImageMemoryBarrier2 img_bar[8];
149 int nb_img_bar = 0;
150
151 FFVkExecContext *exec = ff_vk_exec_get(&ctx->s, &ctx->exec_pool);
152 ff_vk_exec_start(&ctx->s, exec);
153
154 /* Prepare deps */
155 RET(ff_vk_exec_add_dep_frame(&ctx->s, exec, prr->frame,
156 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
157 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT));
158
159 /* Exec-owned output views: freed on exec recycle, so releasing a picture
160 * needs no blocking wait. No mirror_sem: nothing consumes vp->sem here. */
161 VkImageView views[AV_NUM_DATA_POINTERS];
162 RET(ff_vk_create_imageviews(&ctx->s, exec, views, prr->frame,
164
167
168 AVVkFrame *vkf = (AVVkFrame *)prr->frame->data[0];
169 vkf->layout[0] = VK_IMAGE_LAYOUT_UNDEFINED;
170 vkf->access[0] = VK_ACCESS_2_NONE;
171
172 ff_vk_frame_barrier(&ctx->s, exec, prr->frame, img_bar, &nb_img_bar,
173 VK_PIPELINE_STAGE_2_ALL_COMMANDS_BIT,
174 VK_PIPELINE_STAGE_2_CLEAR_BIT,
175 VK_ACCESS_2_TRANSFER_WRITE_BIT,
176 VK_IMAGE_LAYOUT_GENERAL,
177 VK_QUEUE_FAMILY_IGNORED);
178
179 vk->CmdPipelineBarrier2(exec->buf, &(VkDependencyInfo) {
180 .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
181 .pImageMemoryBarriers = img_bar,
182 .imageMemoryBarrierCount = nb_img_bar,
183 });
184 nb_img_bar = 0;
185
186 vk->CmdClearColorImage(exec->buf, vkf->img[0],
187 VK_IMAGE_LAYOUT_GENERAL,
188 &((VkClearColorValue) { 0 }),
189 1, &((VkImageSubresourceRange) {
190 .aspectMask = VK_IMAGE_ASPECT_COLOR_BIT,
191 .levelCount = 1,
192 .layerCount = 1,
193 }));
194
195 ff_vk_frame_barrier(&ctx->s, exec, prr->frame, img_bar, &nb_img_bar,
196 VK_PIPELINE_STAGE_2_CLEAR_BIT,
197 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
198 VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT,
199 VK_IMAGE_LAYOUT_GENERAL,
200 VK_QUEUE_FAMILY_IGNORED);
201
202 vk->CmdPipelineBarrier2(exec->buf, &(VkDependencyInfo) {
203 .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
204 .pImageMemoryBarriers = img_bar,
205 .imageMemoryBarrierCount = nb_img_bar,
206 });
207 nb_img_bar = 0;
208
209 FFVulkanShader *decode_shader = &prv->decode;
210 ff_vk_shader_update_img_array(&ctx->s, exec, decode_shader,
211 prr->frame, views,
212 0, 0,
213 VK_IMAGE_LAYOUT_GENERAL,
214 VK_NULL_HANDLE);
215 ff_vk_shader_update_desc_buffer(&ctx->s, exec, decode_shader,
216 0, 1, 0,
217 frame_data_buf,
218 0, prr->nb_tiles*sizeof(TileData),
219 VK_FORMAT_UNDEFINED);
220
221 ff_vk_exec_bind_shader(&ctx->s, exec, decode_shader);
222
223 /* Update push data */
224 DecodePushData pd_decode = (DecodePushData) {
225 .pkt_data = slices_buf->address,
226 };
227 memcpy(pd_decode.qmat, prr->qmat, 64);
228 memcpy(pd_decode.lin_curve, prr->lin_curve, sizeof(pd_decode.lin_curve));
229 ff_vk_shader_update_push_const(&ctx->s, exec, decode_shader,
230 VK_SHADER_STAGE_COMPUTE_BIT,
231 0, offsetof(DecodePushData, qmat), &pd_decode);
232
233 vk->CmdDispatch(exec->buf, prr->nb_tw, prr->nb_th, 1);
234
235 ff_vk_frame_barrier(&ctx->s, exec, prr->frame, img_bar, &nb_img_bar,
236 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
237 VK_PIPELINE_STAGE_2_COMPUTE_SHADER_BIT,
238 VK_ACCESS_2_SHADER_STORAGE_READ_BIT |
239 VK_ACCESS_2_SHADER_STORAGE_WRITE_BIT,
240 VK_IMAGE_LAYOUT_GENERAL,
241 VK_QUEUE_FAMILY_IGNORED);
242
243 FFVulkanShader *idct_shader = &prv->idct;
244 ff_vk_shader_update_img_array(&ctx->s, exec, idct_shader,
245 prr->frame, views,
246 0, 0,
247 VK_IMAGE_LAYOUT_GENERAL,
248 VK_NULL_HANDLE);
249 ff_vk_shader_update_desc_buffer(&ctx->s, exec, idct_shader,
250 0, 1, 0,
251 frame_data_buf,
252 0, prr->nb_tiles*sizeof(TileData),
253 VK_FORMAT_UNDEFINED);
254 ff_vk_exec_bind_shader(&ctx->s, exec, idct_shader);
255 ff_vk_shader_update_push_const(&ctx->s, exec, idct_shader,
256 VK_SHADER_STAGE_COMPUTE_BIT,
257 0, sizeof(pd_decode), &pd_decode);
258
259 vk->CmdPipelineBarrier2(exec->buf, &(VkDependencyInfo) {
260 .sType = VK_STRUCTURE_TYPE_DEPENDENCY_INFO,
261 .pImageMemoryBarriers = img_bar,
262 .imageMemoryBarrierCount = nb_img_bar,
263 });
264 nb_img_bar = 0;
265
266 vk->CmdDispatch(exec->buf, prr->nb_tw, prr->nb_th, 1);
267
268 err = ff_vk_exec_submit(&ctx->s, exec);
269 if (err < 0)
270 return err;
271
272fail:
273 return 0;
274}
275
277 FFVulkanShader *shd)
278{
279 const FFVulkanDescriptorSetBinding desc_set[] = {
280 { /* dst */
281 .type = VK_DESCRIPTOR_TYPE_STORAGE_IMAGE,
282 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
283 },
284 { /* frame_data_buf */
285 .type = VK_DESCRIPTOR_TYPE_STORAGE_BUFFER,
286 .stages = VK_SHADER_STAGE_COMPUTE_BIT,
287 },
288 };
289
290 ff_vk_shader_add_descriptor_set(s, shd, desc_set, 2, 0);
291
292 return 0;
293}
294
296 FFVkExecPool *pool, FFVulkanShader *shd,
297 int version)
298{
299 int err;
300
301 ff_vk_shader_add_push_const(shd, 0, offsetof(DecodePushData, qmat),
302 VK_SHADER_STAGE_COMPUTE_BIT);
303 ff_vk_shader_load(shd, VK_SHADER_STAGE_COMPUTE_BIT, NULL,
304 (uint32_t []) { 1, 4, 1 }, 0);
305
306 add_desc(avctx, s, shd);
307
311
312 RET(ff_vk_shader_register_exec(s, pool, shd));
313
314fail:
315 return err;
316}
317
319 FFVkExecPool *pool, FFVulkanShader *shd,
320 int version)
321{
322 int err;
323 SPEC_LIST_CREATE(sl, 2 + 64, (2 + 64)*sizeof(uint32_t))
324
325 int nb_blocks = version == 0 ? 8 : 16;
326 SPEC_LIST_ADD(sl, 16, 32, nb_blocks);
327 SPEC_LIST_ADD(sl, 17, 32, 4); /* nb_components */
328
329 const double idct_8_scales[8] = {
330 cos(4.0*M_PI/16.0) / 2.0, cos(1.0*M_PI/16.0) / 2.0,
331 cos(2.0*M_PI/16.0) / 2.0, cos(3.0*M_PI/16.0) / 2.0,
332 cos(4.0*M_PI/16.0) / 2.0, cos(5.0*M_PI/16.0) / 2.0,
333 cos(6.0*M_PI/16.0) / 2.0, cos(7.0*M_PI/16.0) / 2.0,
334 };
335 for (int i = 0; i < 64; i++)
336 SPEC_LIST_ADD(sl, 18 + i, 32,
337 av_float2int(8*idct_8_scales[i >> 3]*idct_8_scales[i & 7]));
338
339 ff_vk_shader_load(shd, VK_SHADER_STAGE_COMPUTE_BIT, sl,
340 (uint32_t []) { 8, nb_blocks, 4 }, 0);
341
343 VK_SHADER_STAGE_COMPUTE_BIT);
344 add_desc(avctx, s, shd);
345
349
350 RET(ff_vk_shader_register_exec(s, pool, shd));
351
352fail:
353 return err;
354}
355
357{
358 ProResRAWVulkanDecodeContext *fv = ctx->sd_ctx;
359
360 ff_vk_shader_free(&ctx->s, &fv->decode);
361 ff_vk_shader_free(&ctx->s, &fv->idct);
362
364
365 av_freep(&fv);
366}
367
369{
370 int err;
372 ProResRAWContext *prr = avctx->priv_data;
373
374 err = ff_vk_decode_init(avctx);
375 if (err < 0)
376 return err;
377
379 ProResRAWVulkanDecodeContext *prv = ctx->sd_ctx = av_mallocz(sizeof(*prv));
380 if (!prv) {
381 err = AVERROR(ENOMEM);
382 goto fail;
383 }
384
385 ctx->sd_ctx_free = &vk_decode_prores_raw_uninit;
386
387 /* Setup decode shader */
388 RET(init_decode_shader(avctx, &ctx->s, &ctx->exec_pool, &prv->decode,
389 prr->version));
390 RET(init_idct_shader(avctx, &ctx->s, &ctx->exec_pool, &prv->idct,
391 prr->version));
392
393fail:
394 return err;
395}
396
398{
399 AVHWDeviceContext *dev_ctx = _hwctx.nc;
400
402 FFVulkanDecodePicture *vp = &pp->vp;
403
404 ff_vk_decode_free_frame(dev_ctx, vp);
405
407}
408
410 .p.name = "prores_raw_vulkan",
411 .p.type = AVMEDIA_TYPE_VIDEO,
413 .p.pix_fmt = AV_PIX_FMT_VULKAN,
414 .start_frame = &vk_prores_raw_start_frame,
415 .decode_slice = &vk_prores_raw_decode_slice,
416 .end_frame = &vk_prores_raw_end_frame,
417 .free_frame_priv = &vk_prores_raw_free_frame_priv,
418 .frame_priv_data_size = sizeof(ProResRAWVulkanDecodePicture),
420 .update_thread_context = &ff_vk_update_thread_context,
422 .frame_params = &ff_vk_frame_params,
423 .priv_data_size = sizeof(FFVulkanDecodeContext),
425};
int32_t
#define i(width, name, range_min, range_max)
Definition cbs_h264.c:63
#define s(width, name)
Definition cbs_vp9.c:198
#define NULL
Definition coverity.c:32
int(* init)(AVBSFContext *ctx)
Definition dts2pts.c:608
#define AV_NUM_DATA_POINTERS
Definition frame.h:473
#define fail
Definition test.h:479
@ AV_CODEC_ID_PRORES_RAW
Definition codec_id.h:324
#define AVERROR(e)
Definition error.h:45
@ AVMEDIA_TYPE_VIDEO
Definition avutil.h:200
#define HWACCEL_CAP_ASYNC_SAFE
Header providing the internals of AVHWAccel.
#define HWACCEL_CAP_THREAD_SAFE
const struct FFHWAccel ff_prores_raw_vulkan_hwaccel
static av_always_inline uint32_t av_float2int(float f)
Reinterpret a float as a 32-bit integer.
Definition intfloat.h:50
static av_cold void uninit(AVBitStreamFilterContext *ctx)
#define av_unused
Definition attributes.h:164
void ff_vk_shader_update_img_array(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, AVFrame *f, VkImageView *views, int set, int binding, VkImageLayout layout, VkSampler sampler)
Update a descriptor in a buffer with an image array.
Definition vulkan.c:2542
int ff_vk_shader_load(FFVulkanShader *shd, VkPipelineStageFlags stage, VkSpecializationInfo *spec, uint32_t wg_size[3], uint32_t required_subgroup_size)
Initialize a shader object.
Definition vulkan.c:2070
void ff_vk_shader_add_descriptor_set(FFVulkanContext *s, FFVulkanShader *shd, const FFVulkanDescriptorSetBinding *desc, int nb, int singular)
Add descriptor to a shader.
Definition vulkan.c:2373
int ff_vk_shader_add_push_const(FFVulkanShader *shd, int offset, int size, VkShaderStageFlagBits stage)
Add/update push constants for execution.
Definition vulkan.c:1443
void ff_vk_frame_barrier(FFVulkanContext *s, FFVkExecContext *e, AVFrame *pic, VkImageMemoryBarrier2 *bar, int *nb_bar, VkPipelineStageFlags2 src_stage, VkPipelineStageFlags2 dst_stage, VkAccessFlagBits2 new_access, VkImageLayout new_layout, uint32_t new_qf)
Definition vulkan.c:2027
int ff_vk_exec_start(FFVulkanContext *s, FFVkExecContext *e)
Start/submit/wait an execution.
Definition vulkan.c:599
int ff_vk_create_imageviews(FFVulkanContext *s, FFVkExecContext *e, VkImageView views[AV_NUM_DATA_POINTERS], AVFrame *f, enum FFVkShaderRepFormat rep_fmt)
Create an imageview and add it as a dependency to an execution.
Definition vulkan.c:1958
void ff_vk_shader_free(FFVulkanContext *s, FFVulkanShader *shd)
Free a shader.
Definition vulkan.c:2614
int ff_vk_shader_register_exec(FFVulkanContext *s, FFVkExecPool *pool, FFVulkanShader *shd)
Register a shader with an exec pool.
Definition vulkan.c:2407
FFVkExecContext * ff_vk_exec_get(FFVulkanContext *s, FFVkExecPool *pool)
Retrieve an execution pool.
Definition vulkan.c:571
int ff_vk_exec_submit(FFVulkanContext *s, FFVkExecContext *e)
Definition vulkan.c:881
void ff_vk_exec_bind_shader(FFVulkanContext *s, FFVkExecContext *e, const FFVulkanShader *shd)
Bind a shader.
Definition vulkan.c:2591
void ff_vk_exec_move_dep_refstruct(FFVulkanContext *s, FFVkExecContext *e, void *obj)
Definition vulkan.c:694
int ff_vk_shader_update_desc_buffer(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, int set, int bind, int elem, FFVkBuffer *buf, VkDeviceSize offset, VkDeviceSize len, VkFormat fmt)
Update a descriptor in a buffer with a buffer.
Definition vulkan.c:2555
int ff_vk_host_map_buffer(FFVulkanContext *s, FFVkBuffer **dst, uint8_t *src_data, VkDeviceSize size, const AVBufferRef *src_buf, VkBufferUsageFlags usage)
Maps a system RAM buffer into a Vulkan buffer.
Definition vulkan.c:1352
int ff_vk_get_pooled_buffer(FFVulkanContext *ctx, AVRefStructPool **buf_pool, FFVkBuffer **buf, VkBufferUsageFlags usage, void *create_pNext, size_t size, VkMemoryPropertyFlagBits mem_props)
Initialize a pool and create AVBufferRefs containing FFVkBuffer.
Definition vulkan.c:1256
int ff_vk_shader_link(FFVulkanContext *s, FFVulkanShader *shd, const char *spirv, size_t spirv_len, const char *entrypoint)
Link a shader into an executable.
Definition vulkan.c:2267
int ff_vk_exec_add_dep_frame(FFVulkanContext *s, FFVkExecContext *e, AVFrame *f, VkPipelineStageFlagBits2 wait_stage, VkPipelineStageFlagBits2 signal_stage)
Definition vulkan.c:777
void ff_vk_shader_update_push_const(FFVulkanContext *s, FFVkExecContext *e, FFVulkanShader *shd, VkShaderStageFlagBits stage, int offset, size_t size, void *src)
Update push constant in a shader.
Definition vulkan.c:2581
version
Definition libkvazaar.c:313
#define M_PI
Definition mathematics.h:67
Memory handling functions.
const char data[16]
Definition mxf.c:149
@ AV_PIX_FMT_VULKAN
Vulkan hardware images.
Definition pixfmt.h:379
void av_refstruct_unref(void *objp)
Decrement the reference count of the underlying object and automatically free the object if there are...
Definition refstruct.c:120
static void av_refstruct_pool_uninit(AVRefStructPool **poolp)
Mark the pool as being available for freeing.
Definition refstruct.h:292
A reference to a data buffer.
Definition buffer.h:82
uint8_t * data
The data buffer.
Definition buffer.h:90
main external API structure.
Definition avcodec.h:443
struct AVCodecInternal * internal
Private context used for internal data.
Definition avcodec.h:478
void * priv_data
Definition avcodec.h:470
void * hwaccel_priv_data
hwaccel-specific private data
Definition internal.h:130
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
Definition frame.h:493
This struct aggregates all the (hardware/vendor-specific) "high-level" state, i.e.
Definition hwcontext.h:63
AVRefStructPool is an API for a thread-safe pool of objects managed via the RefStruct API.
Definition refstruct.c:183
VkImageLayout layout[AV_NUM_DATA_POINTERS]
VkAccessFlagBits2 access[AV_NUM_DATA_POINTERS]
Updated after every barrier.
VkImage img[AV_NUM_DATA_POINTERS]
Vulkan images to which the memory is bound to.
uint16_t lin_curve[8]
VkDeviceAddress pkt_data
VkDeviceAddress address
Definition vulkan.h:99
AVBufferRef * host_ref
Definition vulkan.h:111
uint8_t * mapped_mem
Definition vulkan.h:103
VkCommandBuffer buf
Definition vulkan.h:139
FFVulkanDecodeShared * shared_ctx
uint16_t lin_curve[8]
Definition prores_raw.h:61
TileContext * tiles
Definition prores_raw.h:43
uint8_t qmat[64]
Definition prores_raw.h:56
AVFrame * frame
Definition prores_raw.h:50
void * hwaccel_picture_private
Definition prores_raw.h:51
int log2_nb_blocks
Definition prores_raw.h:36
unsigned y
Definition prores_raw.h:35
unsigned x
Definition prores_raw.h:35
uint32_t offset
int32_t pos[2]
uint32_t log2_nb_blocks
uint32_t size
#define av_mallocz(s)
#define av_freep(p)
static AVFormatContext * ctx
Definition movenc.c:49
static char buffer[20]
Definition seek.c:32
int size
RefStruct is an API for creating reference-counted objects with minimal overhead.
Definition refstruct.h:58
@ FF_VK_REP_NATIVE
Definition vulkan.h:429
#define RET(x)
Definition vulkan.h:37
#define SPEC_LIST_ADD(name, idx, val_bits, val)
Definition vulkan.h:55
#define SPEC_LIST_CREATE(name, max_length, max_size)
Definition vulkan.h:45
int ff_vk_update_thread_context(AVCodecContext *dst, const AVCodecContext *src)
Synchronize the contexts between 2 threads.
int ff_vk_decode_init(AVCodecContext *avctx)
Initialize decoder.
int ff_vk_frame_params(AVCodecContext *avctx, AVBufferRef *hw_frames_ctx)
Initialize hw_frames_ctx with the parameters needed to decode the stream using the parameters from av...
int ff_vk_decode_add_slice(AVCodecContext *avctx, FFVulkanDecodePicture *vp, const uint8_t *data, size_t size, int add_startcode, uint32_t *nb_slices, const uint32_t **offsets)
Add slice data to frame.
void ff_vk_decode_free_frame(AVHWDeviceContext *dev_ctx, FFVulkanDecodePicture *vp)
Free a frame and its state.
int ff_vk_decode_uninit(AVCodecContext *avctx)
Free decoder.
#define FF_VK_EXT_EXTERNAL_HOST_MEMORY
const unsigned char ff_prores_raw_decode_comp_spv_data[]
const unsigned char ff_prores_raw_idct_comp_spv_data[]
static int vk_prores_raw_decode_slice(AVCodecContext *avctx, const uint8_t *data, uint32_t size)
static void vk_decode_prores_raw_uninit(FFVulkanDecodeShared *ctx)
static int vk_prores_raw_start_frame(AVCodecContext *avctx, const AVBufferRef *buffer_ref, av_unused const uint8_t *buffer, av_unused uint32_t size)
static int vk_decode_prores_raw_init(AVCodecContext *avctx)
static int add_desc(AVCodecContext *avctx, FFVulkanContext *s, FFVulkanShader *shd)
static void vk_prores_raw_free_frame_priv(AVRefStructOpaque _hwctx, void *data)
const FFVulkanDecodeDescriptor ff_vk_dec_prores_raw_desc
const unsigned int ff_prores_raw_decode_comp_spv_len
const unsigned int ff_prores_raw_idct_comp_spv_len
static int init_decode_shader(AVCodecContext *avctx, FFVulkanContext *s, FFVkExecPool *pool, FFVulkanShader *shd, int version)
static int vk_prores_raw_end_frame(AVCodecContext *avctx)
static int init_idct_shader(AVCodecContext *avctx, FFVulkanContext *s, FFVkExecPool *pool, FFVulkanShader *shd, int version)