46 #define BLOCK_TYPE_AUDIO 1
47 #define BLOCK_TYPE_INITIAL 2
48 #define BLOCK_TYPE_SILENCE 3
56 0x000, 0x008, 0x010, 0x020, 0x030, 0x040, 0x050, 0x060, 0x070, 0x080,
57 0x090, 0x0A0, 0x0B0, 0x0C0, 0x0D0, 0x0E0, 0x0F0, 0x100, 0x110, 0x120,
58 0x130, 0x140, 0x150, 0x160, 0x170, 0x180, 0x190, 0x1A0, 0x1B0, 0x1C0,
59 0x1D0, 0x1E0, 0x1F0, 0x200, 0x208, 0x210, 0x218, 0x220, 0x228, 0x230,
60 0x238, 0x240, 0x248, 0x250, 0x258, 0x260, 0x268, 0x270, 0x278, 0x280,
61 0x288, 0x290, 0x298, 0x2A0, 0x2A8, 0x2B0, 0x2B8, 0x2C0, 0x2C8, 0x2D0,
62 0x2D8, 0x2E0, 0x2E8, 0x2F0, 0x2F8, 0x300, 0x308, 0x310, 0x318, 0x320,
63 0x328, 0x330, 0x338, 0x340, 0x348, 0x350, 0x358, 0x360, 0x368, 0x370,
64 0x378, 0x380, 0x388, 0x390, 0x398, 0x3A0, 0x3A8, 0x3B0, 0x3B8, 0x3C0,
65 0x3C8, 0x3D0, 0x3D8, 0x3E0, 0x3E8, 0x3F0, 0x3F8, 0x400, 0x440, 0x480,
66 0x4C0, 0x500, 0x540, 0x580, 0x5C0, 0x600, 0x640, 0x680, 0x6C0, 0x700,
67 0x740, 0x780, 0x7C0, 0x800, 0x900, 0xA00, 0xB00, 0xC00, 0xD00, 0xE00,
68 0xF00, 0x1000, 0x1400, 0x1800, 0x1C00, 0x2000, 0x3000, 0x4000
96 "block align = %d, sample rate = %d\n",
107 const uint8_t *buf_end = buf + buf_size;
109 int st = channels - 1;
112 for (ch = 0; ch < channels; ch++) {
113 predictor[ch] = (int16_t)
AV_RL16(buf);
115 *out++ = predictor[ch];
120 while (buf < buf_end) {
126 predictor[ch] = av_clip_int16(predictor[ch]);
127 *out++ = predictor[ch];
133 int *got_frame_ptr,
AVPacket *avpkt)
138 int buf_size = avpkt->
size;
140 int block_type, silent_chunks, audio_chunks;
143 int16_t *output_samples_s16;
168 silent_chunks = av_popcount(flags);
171 }
else if (block_type == BLOCK_TYPE_SILENCE) {
187 output_samples_u8 = frame->
data[0];
188 output_samples_s16 = (int16_t *)frame->
data[0];
191 if (silent_chunks > 0) {
192 int silent_size = avctx->
block_align * silent_chunks;
196 memset(output_samples_s16, 0x00, silent_size * 2);
197 output_samples_s16 += silent_size;
199 memset(output_samples_u8, 0x80, silent_size);
200 output_samples_u8 += silent_size;
205 if (audio_chunks > 0) {
206 buf_end = buf + buf_size;
214 memcpy(output_samples_u8, buf, s->
chunk_size);
This structure describes decoded (raw) audio or video data.
ptrdiff_t const GLvoid * data
#define AV_LOG_WARNING
Something somehow does not look correct.
static av_cold int init(AVCodecContext *avctx)
#define AV_CH_LAYOUT_STEREO
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_RL16
int block_align
number of bytes per packet if constant and known or 0 Used by some WAV based audio codecs...
#define av_assert0(cond)
assert() equivalent, that is always enabled.
enum AVSampleFormat sample_fmt
audio sample format
uint64_t_TMPL AV_WL64 unsigned int_TMPL AV_WL32 unsigned int_TMPL AV_WL24 unsigned int_TMPL AV_WL16 uint64_t_TMPL AV_WB64 unsigned int_TMPL AV_RB32
int bits_per_coded_sample
bits per sample/pixel from the demuxer (needed for huffyuv).
static av_cold int vmdaudio_decode_init(AVCodecContext *avctx)
static void predictor(uint8_t *src, int size)
#define AV_LOG_ERROR
Something went wrong and cannot losslessly be recovered.
#define NULL_IF_CONFIG_SMALL(x)
Return NULL if CONFIG_SMALL is true, otherwise the argument without modification. ...
#define AV_LOG_DEBUG
Stuff which is only useful for libav* developers.
simple assert() macros that are a bit more flexible than ISO C assert().
const char * name
Name of the codec implementation.
static void decode_audio_s16(int16_t *out, const uint8_t *buf, int buf_size, int channels)
uint64_t channel_layout
Audio channel layout.
audio channel layout utility functions
#define BLOCK_TYPE_SILENCE
static const uint16_t vmdaudio_table[128]
Libavcodec external API header.
int sample_rate
samples per second
main external API structure.
int ff_get_buffer(AVCodecContext *avctx, AVFrame *frame, int flags)
Get a buffer for a frame.
uint8_t * data[AV_NUM_DATA_POINTERS]
pointer to the picture/channel planes.
int av_get_bytes_per_sample(enum AVSampleFormat sample_fmt)
Return number of bytes per sample.
#define BLOCK_TYPE_INITIAL
static int decode(AVCodecContext *avctx, void *data, int *got_sub, AVPacket *avpkt)
common internal api header.
common internal and external API header
AVCodec ff_vmdaudio_decoder
int channels
number of audio channels
#define AV_CH_LAYOUT_MONO
This structure stores compressed data.
int nb_samples
number of audio samples (per channel) described by this frame
#define AV_CODEC_CAP_DR1
Codec uses get_buffer() for allocating buffers and supports custom allocators.
static int vmdaudio_decode_frame(AVCodecContext *avctx, void *data, int *got_frame_ptr, AVPacket *avpkt)